GRID Legends is a curious game, filled with a varied car list, a mixed-reality story and, perhaps, a lacking a clear identity.
Following its launch in February, one year of downloadable content packs is scheduled, to purchase individually or as part of a ‘Deluxe Edition Upgrade’.
With the second batch now available, 25th October 2022, Enduring Spirit features multi-class endurance races, Fuji Speedway and four new cars. Following on from the demolition derby-themed Classic Car-Nage, it’s quite the contrast.
New story additions
Eight new story elements are included within Enduring Spirit, as you play as Seneca Racing’s Lara Carvalho, with Yume Tanaka as your team-mate.
While you may be thinking that multi-class racing is already within Legends, they are previously a staggered start and wildly different. For example, junior formula cars against trucks.
Throughout the new story pieces, each of the vehicles is in use. They are useable elsewhere, for example in online multiplayer where even those without the Deluxe Edition or this individual DLC pack can try them if the host does own the premium content.
Fuji Speedway
The Japanese circuit also makes its GRID series debut, interesting with four layouts. There’s with the chicane at Dunlop curve and without, but also each reversed. Because, GRID.
New Trophies, Achievements and career events
Outside of the siloed new narrative missions, three new career events have been added. Remember, this is without the stories and focuses on car upgrades and championship unlocks.
10 new content-specific Trophies and Achievements are unlockable, too.
Several stability quality-of-live changes have been enacted too, following on the from the photo mode in July. The full changelog is below, and some in-game locations, such as London at night, will feature Halloween-themed lighting over the coming weeks.
GRID Legends version 4.0 update changelog
New Features
This patch coincides with the release of the second premium DLC pack – Enduring Spirit. You can read more about that and some other updates here.
General
An issue that resulted in players not given control of their vehicle in Multi-Class events has been fixed
Ghosted vehicles after resetting to track no longer have full collision in Classic Car-Nage events
Several errors that caused unexpected behaviours across a handful of circuits have been amended
Online
An issue with the host re-joining a session which immediately ended the next race has been resolved
Driven to Glory & Career
Several fixes have been made pertaining to the completion of Objectives, event unlocking criteria
Performance/System/AI
Multiple minor UI fixes have been made throughout the game
Several stability adjustments have been made, reducing the frequency of game crashes
Text/Audio
Several translation and localisation tweaks have been made, as well as the removal of some debug strings
A handful of placeholder voice lines have been removed
Several translation and localisation tweaks have been made, as well as the removal of some debug strings
A handful of placeholder voice lines have been removed
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