When iRacing releases a big new season like it did earlier this month, there usually follows a series of updates to refine the new additions. Season 2 is no exception, with the first patch releasing a couple of weeks ago.
Curiously, this first change removed the New Damage Model from four cars almost as quickly as the features were added. This new patch does not rectify this, but the patch notes state:
“We continue to work on re-balancing the damage states of all vehicles currently utilizing the New Damage Model and those which we turned off recently. We are making progress, and you can expect the New Damage Model to be re-enabled on the following soon.”
The vehicles affected are: ARCA Menards Chevrolet Impala, NASCAR Chevrolet Monte Carlo (1987), NASCAR Ford Thunderbird (1987) and the Street Stock.
What has been improved via this patch, however, is the way the platform handles wheel damage, damage and breakages should now be less frequent. Meanwhile, the Chevrolet Corvette C6.R GT1 has seen two specific upgrades to help with damage, namely the rear trunk mount positions have been adjusted and the rear fenders should now receive symmetric damage. A concerted effort has been made to process wheel damage on the Dallara IR18.
The rest of the changes are rather minimal and include further upgrades to the smoke and dust visual effects at night, different sounds when onboard the Lamborghini Huracán GT3 EVO, a fix to the cramped single-seater drivers and stricter race officials towards those speeding in the pit lane and driving in the wrong direction.
All of the patch notes are below thanks to the iRacing Support post and stay tuned to Traxion for more iRacing help, advice, opinion and esports race reports.

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