Following in the wake of Gran Turismo 7’s release date reveal recently as part of a PlayStation Showcase, series producer Kazunori Yamauchi has provided interviews to select media outlets and dribbling out further details about the Sony-exclusive racer.
Much of the hubbub seems to be around the single-player component requiring an online connection – but this was the same for Gran Turismo Sport, so I’m not entirely sure what the fuss is about.
In that game, it prevents people from cheating for the daily race calculator – if you drive in-game each day, you receive a free car, with the milage reported to the servers so you cannot simply change the date and time on your console to grind free cars. In addition, custom liveries or paint schemes are cached from the cloud.
More pertinent, however, is confirmation that if you are playing GT7 on a PS5, you can play with other players online who are using the PS4 version of the game. In answer to the question by Eurogamer’s Martin Robinson recently, Kazunori replied with an emphatic “yes!”
In our wishlist article earlier in the year, one key element we were after is all of the advancements GT Sport brought to the franchise, but with an added depth around it. The Sport Mode ranked multiplayer set the template for all other console racing games to follow.
“Gran Turismo 7 will really contain everything that was in GT Sport; there’ll be nothing lost there,” explained the series’ founding father to IGN.
“Everything that had to do with multiplayer will be included in the new game, but at the same time improving its usability, and also the network reliability of those modes as well.”
With the superb online features from GT Sport included, plus the ability to league race across console generations, despite the immediate focus being on the enhanced single-player experience, we can’t wait to try GT7 online either. Stay tuned for more information on Polyphony Digital’s latest release as we approach the 4th March 2022 release date.