The first post-release quality of life update for EA SPORTS F1 22 is now live, and its aim is to hopefully quash several smaller issues and general stability.
While there appear to be some strange small errors on the PlayStation 5 version in our testing, the PC version has remained unstable – depending on the specific hardware set-up – since launch.
One key element for those with high-end load cell Fanatec pedals is that they would strangely result in a drop in frame rate. As bizarre as that is, this is now listed as a fixed item. Also for PC users, the head movement has been adjusted when playing in virtual reality and adaptive triggers when using a DualSense controller now have the correct resistance, as they already do on PlayStation 5.

Holistically, rain will now not enter a supercar’s interior during a replay, fuel quantities have been changed when using the sprint format at Bahrain and the rate of wear for the internal combustion engine will be reduced – even if you are over-revving.
One of our tips is to set a rear view mirror, but some players were experiencing issues when trying to apply settings. This is now thankfully amended too.
New race engineer, Marc ‘Elvis’ Priestley, will sometimes say there’s a component issue and then immediately state it was resolved. This, in theory, has been prevented with today’s update. It’s also been noted that when this happens then your car’s behaviour also strangely changes, so we hope this has also been resolved along with the radio message hiccup.
There are several other smaller fixes too, which we’ve listed below. The key one, in our opinion, is the typically vague ‘General Stability Improvements’. We really hope this resolves the game crashes and EGO dump visits we’ve been having on PC.

Discussion