- Virtual reality support remains in development for Project Motor Racing
- But as the release date nears, physics are taking priority, so VR may slip past Day 1
- PlayStation VR2 support for PS5 players now seems unlikely, in contrast to earlier remarks
When Straight4 Studios announced that it was switching from Unreal Engine to the GIANTS Engine (Farming Simulator) for its graphics, the former’s lacklustre performance in virtual reality headsets was touted as a key reason.
Speaking at Gamescom – where a newer build of the upcoming sim racing game was playable and an evocative trailer unveiled new content – the development team is keen to stress that while VR will definitely happen on PC, it’s still fine-tuning the performance ahead of a 25th November release.
Notably, VR has not yet been showcased or playable at events where the title has been showcased so far.

“The ambition is for VR to be there at launch, but if not, it’s gonna be there soon after,” said Kevin Boland, Chief Development Officer at Straight4 Studios, to Traxion.
“Our order of execution is going to get proper triple screen support first, then we’re going to look at VR, because actually, the tech leads on naturally to do VR.”

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