Anti-grav racer Redout 2’s customisation and game modes look intense

Ross McGregor
34BigThings reveals more gameplay footage of its anti-grav racer Redout 2, set for release in 2022 across PC, PlayStation, Xbox and Switch.
Redout 2

Redout 2 developer 34BigThings has released more footage of their upcoming anti-grav racer today, (15th March 2022) giving us more in-game details and an idea of what the finished product will look like.

Late last year we reported on Redout 2’s official announcement and were keen to see how the game has progressed since. With a few F-Zero/ wipE′out″-inspired titles out there –including Gravity Chase, Pacer, and the upcoming Phaseshift – there’s clearly a market for more of its ilk, and first impressions from Redout 2’s latest trailer are positive.

Watching the trailer it’s clear to see Redout 2 has retained the original game’s focus on speed, with action zipping along with a smooth and steady frame rate – even when the screen gets crowded by ship-on-ship violence.

The audio is also a highlight, as not only does it feature Electronic Dance Music artists such as Giorgio Moroder, Zardonic and Dance with the Dead, but also special algorithms blend the soundtrack together based on how you’ve customised your ship and what’s happening live on track. Neat.

The trailer takes us through the 12 ship chassis players can choose from and gives us a look at the huge list of customisable parts – something the likes of the recent Nintendo Switch release of F-Zero X is crying out for.

Paint, rockets, wings and engines can all be swapped out and replaced to the player’s taste –and designs can even be shared online.

Redout 2

Speaking of which, online multiplayer will be possible for up to 12 players, but the trailer rather vaguely stated that this would be across ‘most platforms’, hinting that old-gen console users may have to make do with less busy servers.

Nothing has been confirmed about cross-play at this stage either, so we will be sure to bring you all the details as soon as they are available.

Six game modes have been confirmed – Time Attack, Race, Arena Race, Last Man Standing, Speed and Boss – with 72 tracks across ten locations to race on. Time Attack, Race and Last Man Standing are fairly self-explanatory, but Arena Race, Speed and Boss deserve further explanation.

Arena Race is just like a normal race, except respawns are not allowed. The ship that crosses the line first, or is the last one standing, is the winner. Damage multipliers also go up every lap, adding to the jeopardy.

Redout 2

Enter a Speed race and prepare to stay above a target speed to score points. Think of it as like the movie Speed, except instead of a bus with several kilos of explosives onboard it’s a supersonic anti-gravity flying machine with infinite respawns. And nary a hint of Keanu Reeves.

Boss mode is more like an extended vanilla race, allowing players to battle across the full gamut of a location’s track layouts, all in a single event.

Redout 2 releases to PC (Steam and Epic), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S and Nintendo Switch this year. A concrete release date has yet to be confirmed.

What do you think of Redout 2 judging from the latest trailer? Let us know in the comments below.

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