Automobilista 2 Build 1.1.0.5 Live

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Another hotfix from the AMS 2 team at Reiza Studios. This update mainly focuses on ensuring problems with the 1.1.0.4 update that went live last Wednesday.

Credit: @ReizaStudios on Twitter

These updates should come to you automatically through Steam without too much worry. Unlike other recent updates, there are no requirements to delete any files or setups so you should be good to go, right out of the box!

That said, the update is a big bigger than a hotfix would normally be thanks to a slight build error so you will need to download 1.6GB before you can get back on the track.

You can read the full changelog below or follow this link to steam.

CHANGELOG (v1.1.0.5)

GENERAL

  • Fixed bug that could lead to vehicles receiving draft from vehicles far behind them

UI

  • Fixed distance to screen value on triple screen setup

PHYSICS

  • Further driveline adjustments & fine tuning, fixing issues with clutch slipping in upshifts with some cars
  • Adjusted default clutch setting for Stock cars, Montana, Camaro GT4R, Porsches
  • Fixed bug with F-Retro wet tires breaking physics
  • Fixed bug with F-Ultimate slicks breaking physics if driven on wet
  • Adjusted default gear ratios for M1 Procar, Group A cars

AI

  • Further improvements to AI lateral weaving/abruptness of movement
  • Added new improvements to AI behaviour when it predicts it´s going to run off the road (should reduce some causes of abrupt lateral movement / loss of control)
  • Further general A performance callibration

AUDIO

  • Caterham Academy: adjusted sounds, improved audio loops
  • Copa Fusca: Fixed engine sound drop-off during gear shifts
  • SprintRace: further improvements to audio loops
  • M1 Procar: increased volume when driving in swingman view

TRACKS

  • Spa: various fixes for lodding pop-ups, further optimization
  • Velopark: Improved wall collisions; fixed some terrain gaps; improved shadows; adjusted tire stack height; adjusted 3D grass to fix instances of wall clipping; removed shadow casting & reflections from transparent face
  • Interlagos Historic: Added startlights; removed shadow casting from transparent fences
  • Oulton Park: Added missing track lights
  • Curitiba: Adjusted HUD map zoom
  • Curvelo: Adjusted render mesh to match updated physical noise

VEHICLES

  • Added community liveries: Copa Fusca – Fernando Goncalves #888 / Luiz Gonzaga #09 / Marcos Cruz #20 / Tom Emilsen #3422 / Troyan Donut #61 / Filomena Silva #00
  • Caterham 360 Superlight – Allan Nenes #25 / Gasper Zupan #2
  • Caterham 620R – Gyda Marvik #25 / Chris Shire #26

We’re keeping on top all of the latest racing game updates so you don’t have to. Keep tuned to traxion.gg and follow our social media!

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