But, it’s been discussed by the development team at Kunos Simulazioni on the 505 Games website that “we are working hard to bring the most recent update to console, we want to make sure we get it right. The 1.8 update is coming, and it is something we are working on as a priority.”
So, fret not, hopefully, it arrives soon rather than later.
In reference specifically to that final addition, the post states: “At the moment free cams are not supported, but it is possible that it could be introduced in a later update.”
In an intriguing move, the new console version will include the new BMW M4 GT3 car, something that arrived on PC with the aforementioned 1.8 update. So it could be argued that this is ‘v1.75’.
Another feature that will be coming post-launch is the option to use pedal dead zone sliders.
While these recent additions will make it to the new release, to clarify, cross-generation multiplayer will not. While that seems a downer at first, but given how the new consoles will receive private lobbies and vastly superior frame rates, the omission is pragmatic.
Driver swaps during online endurance races, such as those in the recently announced SRO Esports series, will not be implemented on consoles for now.
The PS5 and Xbox Series X|S versions of Assetto Corsa Competizione will feature free private lobbies for up to 30 online players, 60 frames per second performance at 4K resolutions and free upgrades with game save transfer for those with the existing PS4 and Xbox One version.
Throughout this year, at least three new cars and one new track will be released for the official game of the real-world GT World Challenge championship. This latest version launches on 22nd February digitally, but interestingly the physical release is still pegged for the 24th.