When the list of features coming to F1 22 was revealed on 21st April, one key element from F1 2021 was nowhere to be found. F1 2021 featured a story mode known as Braking Point, but for the upcoming game, the character’s plight will see no continuation, nor will there be any story mode included.
A fleeting story was first used in the F1 2019 game and introduced the world to Devon Butler. That same character returned in Braking Point as an antagonist once more, pitted against the duo of the rookie Aiden Jackson and the veteran Casper Akkerman.
However, there was also no story mode in F1 2020, and as it turns out, there’s a reason that the stories have been on a bi-yearly schedule since they started doing them.
“The reasons are purely logistically, it’s a huge undertaking to do something like that,” F1 22’s Senior Creative Director, Lee Mather, explained on the Traxion.GG Podcast when queried about Braking Point’s absence this year.

“In 2019, we did the F2 feeder series, which was the cinematic game opening. Then, obviously, F1 2021 had Braking Point, and you saw the scale of Braking Point compared to what we did with F1 2019’s intro, it’s vast,” highlighted Mather.
“It’s something that takes a very long time to put together. There’s a lot of time in the casting, there’s a lot of time in creating the scenes.
“So, [two years] is a cadence that I think we’re comfortable with. It gives us the opportunity to obviously change our focus year on year.”


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