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Kunos Simulazioni is refusing to accept that Assetto Corsa Competizione is ‘dead’, despite switching focus to developing its successor, Assetto Corsa Evo.
“We are discussing how to keep it [ACC] updated, at least until EVO is ready to take the seat,” said Co-founder of Kunos, Marco Massarutto, to Traxion.
Intriguingly, this opens up the possibility of new content coming to the sim. In what form ACC’s proposed updates may take, we simply don’t know, but below we’ve outlined some of the most – and least – likely scenarios that could unfurl.
New cars
Progress never stops in motorsport, and that applies to car development more than anything else. GTWC is expecting several new models to enter its global championships over the next year or two, some of which would be welcomed by ACC fans.
Likely: BMW M4 GT3 Evo
Used throughout the GTWC in 2025, the Evo features new LED headlights and taillights, optimised aerodynamics and improved chassis components, but the changes are almost imperceptible to all but the most trained eyes.
Already confirmed as coming to AC EVO and showcased on-site at the recent 24 Hours of Spa event, the BMW M4 GT3 Evo is perhaps the car most likely to appear in ACC, if indeed more content is in the works for the 2018 sim.

Unlikely: Ferrari 296 GT3 Evo, AMR Vantage GT3 Evo, Corvette Z06 GT3.R Lamborghini Temerario GT3 and Lexus GT3
The newly announced GT3 contender from Ferrari is an evolution of the 296 GT3, which was added to ACC in 2023. Ferrari has confirmed that the 296 GT3 Evo will join the GTWC grid in 2026. Already present are the AMR Vantage GT3 Evo and the Corvette Z06 GT3.R, which are other obvious candidates for ACC inclusion.
Lamborghini has stopped short of confirming its Temerario GT3 contender for 2026, forgoing the Huracán’s V10 in favour of a high-revving V8, but given it’s already been spied testing, an official announcement is expected soon.
The new Lexus RC-F GT3 replacement has also been captured testing privately, but parent company Toyota has remained tight-lipped about the prospect of the new car joining the grid in 2026 (it’ll likely join the LMGT3 grid too, in support of Toyota’s Hypercar programme).
Considering the amount of work it takes to create cars from scratch, with AC EVO still in the works, the chances of completely new cars appearing in ACC seem slim.
However, seeing Evo versions of the Ferrari 296 and Aston Martin Vantage in ACC is more likely than all-new Lamborghini and Lexus GT3 cars, as it only requires a few aerodynamic package changes over the standard car. Conversely, the Corvette Z06 GT3.R is completely new to Kunos, making it onerous task to implement in-game.
Super unlikely: Ginetta G56 GT2 and other classes
At this year’s Spa 24 Hours, British sports and race car manufacturer Ginetta announced it would be joining the ranks of the SRO GT2 European Series in 2026 with its G56 model.
Outputting up to 800 bhp through its 6.3-litre V8, the Ginetta is sure to be a competitive prospect, but the big issue with bringing it to ACC is its popularity. Or lack of, in the case of the GT2 championship.
The only thing less popular than racing GT2 cars in ACC is the real-world series itself, which only had nine cars for the blue riband Spa 24 Hours support event this year. I think it’s unlikely for Kunos to invest its precious time and resources in something that won’t be popular or profitable, and this applies to adding new GT4 cars like the Toyota Supra or the new Ferrari 296 Challenge car too.

New tracks
Global GTWC championships use a wide variety of tracks – almost too many to mention. Needless to say, only a fraction appear in ACC, and it’s perhaps unlikely that Kunos will devote much time to developing little-known scratch-made circuits for its ageing platform.
However, there are potentially more attainable circuits that could make the cut.
Likely: Spa-Francorchamps
Yes, yes, Spa-Francorchamps isn’t a new track in ACC, but the upgraded version of the Belgian certainly would be.
Updated in 2022, Spa underwent significant changes to its run-off areas, with gravel traps replacing many of the unpopular asphalt sections, with many sims mirroring the alterations in subsequent years.
However, ACC has persisted with the ‘old’ configuration of Spa, despite the 24 Hours of Spa endurance race being the biggest event on the GTWC calendar.
With AC EVO showcasing its own current-spec version of Spa, we must assume that Kunos has all the data required to make the changes in ACC, and the event’s importance probably makes the addition of the ‘new’ Spa to the older game an achievable goal.

Unlikely: Fuji International Speedway
The GTWC Asia series visits the Fuji International Speedway this month, and Kunos has already created the track for AC EVO. This potentially eases many of the issues in converting it to ACC (barring the massive issue of the games using two completely different game engines, that is).
Super unlikely: Other tracks
The GTWC uses countless other tracks around the globe, many of which have never appeared in either Assetto Corsa, ACC or AC EVO. Although tracks like Philip Island, Sonoma, Sepang and Road America (among many others) would be very welcome in ACC, creating them may take up too many resources for the small Italian studio.
Of course, if any current GTWC tracks appeared in AC EVO during its Early Access period, then that could leave the door ajar for ACC to squeeze through and use their assets (if you no longer go for a gap that exists, etc, etc).

Likely: New liveries and the 2025 GT World Challenge season
The most likely scenario where new content could be added to ACC centres around the implementation of up-to-date liveries for the 2025 season.
Given that they are the most popular GTWC series, the European Sprint and Endurance Cup paint schemes could be added to ACC for comparatively little time and effort, with select liveries from sister championships like GTWC America, Australia and Asia possibly making the cut too.
Kunos is clearly keen to continue working with GTWC’s organiser and promoter, SRO Motorsports Group, with the firm’s SRO Esports logo spotted during a recent AC EVO promotional video, so adding current drivers, teams and paint schemes for the game’s existing cars makes a lot of sense.
“Competizione is still appreciated by the community, but being a title that is strictly connected with a championship (SRO’s GT World Challenge), not updating the seasons or liveries is a bit like playing today an older Formula 1 game like F1 23 or F1 24,” stated Massarutto, concurring with our sentiments.

Unlikely: New series
SRO continues to branch out across the world, assembling several touring and sports car championships under its banner. In licensing terms, this means they could be added to ACC, which intriguingly raises the prospect of series like TC America and the Australian, Asian and American GTWC joining the sim.
However, the biggest ‘get’ would be the Asian Le Mans Series, which SRO organises alongside the Automobile Club de l’Ouest (ACO). For 2026, the ALMS will feature Hypercars for the very first time, and could see entries from the likes of the Porsche 963, BMW M Hybrid V8 and Cadillac V-Series.R, and the rest of the Hypercar grid.
Cars used in the FIA World Endurance Championship and the 24 Hours of Le Mans would surely be of interest to Kunos, something Le Mans Ultimate has capitalised on in recent months.
It’s highly unlikely Hypercars would come to ACC, but it’s surely under consideration for AC EVO, given how many of the sim’s competitors (iRacing, RaceRoom and Automobilista 2 all have, or are working on, a range of Hypercars) have LMDh and LMH cars.
The recently announced collaboration between historic racing promoter Peter Auto and SRO to create the GT3 Revival series will also be of interest to ACC fans, given some of the championship’s eligible cars are already in-game.

The championship, which is set to support three GTWC Europe races in 2026, is open to GT3 cars built between 2006-2013, with popular models including the BMW Z4, Bentley Continental, Ascari KZ1R, Ford GT and SRT Viper GT3-R all eligible to compete.
While we’d love to see the early days of GT3 represented in ACC, and Kunos has used a few of the car models before, but there’s little chance of a whole new class coming to the game. Boo.
Likely: Quality of life improvements
One thing Kunos has commented on publicly is the desire to add quality-of-life improvements to the game.
Unfortunately, ACC contains a few long-running bugs that its community would love to see fixed. For example, the age-old multiplayer driver swap bug, which requires Driver 1 to join a server first; the broken delta bug; the frequent server issues for console players and the threadbare single-player career mode (and many others).
A change to the game’s default GT3 Balance of Performance is desperately required too, as right now the Ford Mustang is generally thought to be the quickest car in the game. Interestingly, many players complain that the Mustang rarely requires sixth gear on any of the game’s tracks, but this is fairly realistic compared to the real-world car.
Perhaps the biggest gripe the community has with ACC is that using zero traction control is the quickest way to drive.

Real-world GT3 cars are designed to use traction control and ABS driver aids, which help make GT3s approachable for wealthy amateur racers. Professional drivers also use both TC and ABS but to a lesser extent.
Pros would never switch these off in a race situation, however, as GT3 electronics and mechanical set-ups are designed to work with driver aids, both to go as quickly as possible and to manage tyre wear.
Reverting to previous builds of ACC, where zero TC was not the ‘meta’, should therefore be a priority for Kunos.
At the very least, a BoP fix could be expected in ACC’s next update alongside some bug fixes, but anyone expecting long-term problems to be fixed at this stage will likely be disappointed.
If Kunos does add new content to Assetto Corsa Competizione in the future, what would you like to see? Let us know in the comments below.
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