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A new Expeditions: A MudRunner Game update has been released, adding three new trucks and a whole new environment to Saber Interactive’s Snowrunner spin-off.
Part of the game’s ‘Season 2 White Dawn’ lineup, the new content is available to purchase now for PC, PlayStation, Xbox and Switch, and arrives alongside a hefty game update.
Check out all the details below.
Three new trucks
The three new vehicles are headlined by the inclusion of the officially licensed Mercedes-Benz Unimog U2450L. In a prime slice of serendipity, Gran Turismo 7 also released the classic Mercedes-Benz Unimog Type 411 ’62 today, but Expeditions’ U2450L is a much more modern and capable piece of kit in comparison.
There is also the Decin S-3T heavy cargo hauler plus the all-terrain UGV CR-G0 scout vehicle to play with, but the Unimog is the undoubted star of the show here.

East Beskids map
East Beskids, set in the Carpathian Mountains, gives Expeditions players their first sighting of snow in-game, adding a fresh set of traction-based challenges.
Measuring 2x2km, the map also includes a fresh cave to explore as well as an observatory to visit.
Other new features
Season 2 also sees a new signal repeater gadget added alongside a new generator base module, as well as a host of bug fixes, including optimisations for the game’s co-op mode.
The full changelog can be found below.

Expeditions: A MudRunner Game free weekend
The Season 2: White Dawn update is available for Expeditions: A MudRunner Game now, costing £6.99 / 7,99€ / $7.99. The expansion is available for free for owners of the Year 1 Pass or Supreme Edition of the game.
Expeditions: A MudRunner Game is also available to play for free between now and the 3rd of March 2025.
Are you looking forward to tackling Expeditions: A MudRunner Game’s snowy landscape in the new Unimog? Let us know in the comments below.

Expeditions: A MudRunner Game Season 2 changelog
New content and mechanics
- 1 map 2x2km: east Beskids (Carpathian setting with snow addition)
- 1 cave map
- Physics-based mechanisms on the new maps
- 3 trucks: Decin S-3T, Traun BR-0D, Mercedes-Benz Unimog U2450L
- UGV CR-G0
- 2 specialists: Hydrologist, Logistician
- New Base module: Generator
- New gadget: Signal repeater
- Replayability system
- Metal detector rework
Additional fixes and improvements
UI:
- Changed controls for keyboards: press C to start trade instead of F
- On the map, the description of an expedition is re-colored into white to make it easier to read
- Fixed the compass UI overlapped on the rewards details in the HQ
- Added map size to the Expedition selection screen in the HQ
- Added the new state for the engine button in the HUD
- Fixed an issue where the amount of all consumable resources in the HQ wasn’t calculated correctly
- Added display of an actual main menu scene to all backgrounds of the HQ
- Fixed an issue where task tracking would disappear after moving to another map or cave
Gameplay:
- Delivered some performance improvements
- Fake zones match the color of zones they are imitating instead of always being pink
- Removed the ability to use the “Cargo Drone” module on another map where it wasn’t built
- Fixed an issue where the exploration area wasn’t shown on the map in some cases
- Fixed an issue where the trees would disappear after using the Drone and entering to the map
- Fixed in issue where the name of zones seen through Binoculars did not correspond to the real zone’s name
- Fixed an issue where headlights and an engine were visible in the phantom mode when selecting a teleport location using the “Helipade” module
- Added collision for truck frame modules
- Polished the headlightings on the Khan Sentinel, Shiba Overlander, STEP-7249, AFIM Hornet
- Fixed the optical effects which shone through a truck
Co-op fixes:
- Fixed missing truck collisions after building the “Helipad” module
- Revoked access to buy a locked truck after deploy on a map with another player with that truck
- Fixed an issue where a module’s phantom would not turn on when guests were collisinig a module during the build animation
- Fixed an issue where item counters have been reset to 1 when the guest transfers to the host’s car
- Fixed task tracking focus switching for all players in a co-op session when a guest had changed it
- It was not possible for a guest to track a contract they had tracked in a previous session
- Added an ability to transfer fuel to another player in a sideboard in a co-op session
- Completed by a host requirements for deployment were not displayed to guests in the HQ
- Fixed bugs occurred on a guest’s side after selecting several trucks
- Fixed cropped platform icon in the Manage Party pop-up (PC, Steam)
- Fixed an issue where players colors didn’t match to their role in a co-op session
- Added the lobby key to the pause menu
Known issues:
- Phantom mode for UGV CR-G0 will not activate if a Ground Vehicle collides with another one or a truck after evacuation
- If the roof camera is in use, it will fly underground after a truck change
- It is not possible to press the ‘Show all rewards’ button on the map by pressing the space bar, although it could be submitted by clicking on it (PC)
- Blurred textures with frozen patterns on a number of trucks
- Objects could be randomly highlighted on the map
- The host’s driver model is missing when a guest uses the “Helipad”
- There is no cell for electricity in the “Main warehouse” module
- Signal repeaters icons don’t remove from a map after the re-deploy
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