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Project Motor Racing’s latest GT3 tyre model update a ‘substantial evolution’

Straight4 Studios has released a new tyre model update for the GT3 category in Project Motor Racing, including several other fixes.

Project Motor Racing’s latest GT3 tyre model update a ‘substantial evolution'

Straight4 Studios has released a new update for Project Motor Racing today (19th February 2026), which apparently introduces a comprehensive overhaul of the game’s GT3 tyre model.

The beleaguered sim, which is aiming for redemption after a less-than-stellar launch, has also introduced several new tweaks to improve its physics, including improved throttle response and downshift protection systems.

The LMDh class, which received a new handling model in an update last week, has also had its traction control system reworked to improve usability, along with those of the GTO, Group 5 and Group C categories.

However, significant work has been done on the GT3 class, with slip and grip angles revised to provide a more realistic depiction of sports car handling. It’s said this will improve car behaviour at the limit of adhesion, with players advised to revisit previously saved car set-ups to account for the changes.

More quality-of-life fixes have also been implemented, including UI and multiplayer adjustments, with the full changelog listed below. 

Project Motor Racing v1.6.0.1 update changelog

Physics & Handling

  • Implemented a more robust throttle response system.
  • Revised Downshift Protection: Simplified the logic to be more reliable and added a percentage allowance for over-revving to make it less restrictive.
  • Fixed issues with automatic gears and throttle blip assist for better stability during downshifts.
  • Lowered Tyre Pre-heating temperatures across all classes.

GT3

  • Updated tyre model to provide a more realistic representation of slip and grip angles, improving behaviour at and beyond the limit.
  • Reworked Traction Control (TC) and Antilock Braking System (ABS) logic to allow more natural lateral slip while reducing excessive longitudinal slip, improving overall balance and driveability.
  • Due to these changes, players are advised to review and refine existing custom setups for this class.

LMDh

  • Full Traction Control (TC) rework to improve consistency and usability.
  • TC settings 2 through 10 now offer a more meaningful and usable range (Note: Setting 1 is currently bypassed/off).
  • Improved downshift protection behaviour.
  • Fixed an issue that could cause the engine to stall when shifting into neutral.

GTO

  • Relaxed Traction Control (TC) settings to allow more performance and driver influence at the limit.

Group 5 & Group C

  • Adjusted Traction Control (TC) slip angles for improved stability under load.
  • Increased clutch slip on downshifts to improve stability during aggressive deceleration.
  • Input & Force Feedback
  • Logitech TrueForce is now disabled by default on PC.
  • Force Feedback (FFB) strength balanced across GT3 class for a more consistent baseline feel.
  • Fixed an issue that prevented setup selection via mouse input when large numbers of setups were present.
  • Improved Force Feedback (FFB) on wet track conditions.

UI

  • Fixed incorrect constant data being sent via UDP.
  • Improve navigation and readability in the player stats menu

Online & Multiplayer

  • Fixed an issue causing opponent cars to ghost unexpectedly during online races.
  • Fixed a bug that could result in players joining an unintended lobby.

AI Opponents

  • Increased grid capacity at São Paulo to support up to 32 AI vehicles on PC.
  • Improved racing line behaviour across multiple circuits.

Tracks & Environment

  • Optimised tree rendering and placement for improved visuals and performance.
  • Adjusted track penalty trigger zones for more consistent detection.
  • Improved the Racing Line assist across multiple tracks.

Vehicle Art

  • Various small art fixes on several vehicles.
  • Corrected MoTeC display number flickering on multiple cars.
  • MoTeC displays now receive correct tyre temperature data.
  • Polished several driver animations.