Another notable Project Motor Racing update has been released across PC, PlayStation 5 and Xbox Series X|S.
Following a rocky launch last November, a series of rapid-fire updates altered some fundamental systems before the first update of 2026 hit all platforms, after a hiccup, on 19th January.
Now, on 12th February 2026, the latest patch aims to address LMDh driving characteristics, which felt as if several physics parameters were fighting against each other.
In ‘Update 1.6.0.0’, several vehicles have a more rearward default brake bias, plus changes to brake size.

This applies to LMDh machines, alongside a ‘substantial’ physics change that consists of a revised tyre model, alterations to engine revs and inertia and tweaked gearshifts.
Elsewhere, the recalcitrant penalty system has received yet more revisions, alongside the AI-controlled opponents – especially in pitlanes, during slides and with tyre wear.
It’s a gigantic list of changes, with other modifications including shadow detail, mini-map behaviour, support for niche sim racing peripherals, tree fidelity, and, maybe most notably, multiplayer.

Discussion
Are you planning to do a revisit after the update multiple updates since 1.5.0.0 version in the original video review.
Yes – but not just yet… stay tuned