You don’t see this often in many racing video games. For the most part, crashes and incidents in racing games can seem pretty over the top no matter what you might be playing. Now, they’re part of the Career Mode for the upcoming Monster Energy Supercross: The Official Videogame 5.
Called the Rider Shape System and only available in the career, players will have about eight different areas of the body that can be affected by injury. A neck whiplash injury would affect the player’s ability to control themselves while in the air, while a bruised arm would affect the ability for the player to brake.
Essentially, these injuries will affect performance in events. Thankfully, the Rider Shape System includes a way to get your player back into shape. Participating in workouts will allow your player to collect the five letters that make up the word “shape”, allowing for injuries to recover.
I can’t think or find another racing game that had some type of injury system. I know that sports injuries are common in games like FIFA or Madden. Honestly though, this could possibly be the first that isn’t something like Grand Theft Auto or another RPG with car racing. Let me know in the comments if I’m forgetting any.
Besides the news of the injury system, the Special and Standard editions of the game were also announced on Tuesday. The Standard Edition comes with the Ice Blizzard and Fire Storm Customization Pack on top of the full game. The Special Edition comes with all of that plus three days Early Access as well as the Season Pass. The includes the Credits Multiplayer, Legends Pack Volume 1 and 2, US Open Track, Neon Pack and Allegiance Pack.
Monster Energy Supercross: The Official Videogame 5 releases to the world on 17th March. The title will be available for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and PC. Check out the Rider Shape System announcement in the video below. Let us know your thoughts on the new injury system in the comments below!