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iRacing 2021 Season 2 Patch 3 re-adds New Damage Model

The ongoing saga about iRacing’s New Damage model Season 2 update continues. On 9th March, one of the touted new features was a brand new damage system that promised much more visceral and realistic impacts for five cars. But then through subsequent update patches removed the New Damage Model from most of those vehicles. With…Continue reading “iRacing 2021 Season 2 Patch 3 re-adds New Damage Model”»

iRacing 2021 Season 2 Patch 3 re-adds New Damage Model

The ongoing saga about iRacing’s New Damage model Season 2 update continues.

On 9th March, one of the touted new features was a brand new damage system that promised much more visceral and realistic impacts for five cars. But then through subsequent update patches removed the New Damage Model from most of those vehicles.

With Patch 3, which launched today, the Street Stock is now playable with this new update, but the Chevrolet Impala, Chevrolet Monte Carlo ‘87 and Ford Thunderbird ‘87 remain without the new modelling.

“Some great advancements in our New Damage Model algorithms and processes have been made. These are system-wide changes that impact all vehicles that have the New Damage Model enabled. With our latest testing, we are very happy with many of these results and are sending those updates your way. However, more work remains for some vehicles to be re-balanced with these changes,” read the official iRacing support post.

Several vehicles that have the New Damage Model enabled have also seen a host of changes to help raise crash realism. These are the Aston Martin DBR9 GT1, Audi RS 3 LMS, BMW M4 GT4, Chevrolet Corvette C6.R GT1, Dallara F3, Dallara iR-01, Ford GT GT2/GT3, Formula Renault 2.0, Global Mazda MX-5 Cup, Indy Pro 2000 PM-18, McLaren 570s GT4, Porsche 718 Cayman GT4 Clubsport MR, Skip Barber Formula 2000 and USF 2000

There are several other upgrades that have been rolled out as part of the update too, of which highlights include a reworking of chain fence stiffness to prevent wall riding, Darlington Raceway sees updated textures for the use of physically based rendering shaders and sparks will no longer appeared stretched when using certain replay cameras.

All three NASCAR Cup Series cars now visually utilise the low downforce setup around Darlington Raceway too.

That’s it for big-ticket items, but as this update list is longer than the Nile, head over to the iRacing support website for every minute detail.