It weighs in at 338.5 MB on PlayStation 4 and 421.8 MB on PlayStation 5.
New steering wheel force feedback settings
Last month’s version 1.15 update added new cars and races, but it also dulled down the force feedback levels for certain steering wheels in a bid to avoid injuries. When those high-powered wheels kick, you better watch your thumbs.
Now, however, version 1.16 reverts back to those original settings, apart from the following three cars:
- SRT Tomahawk X Vision Gran Turismo
- SRT GTS-R Vision Gran Turismo
- Jaguar Vision Gran Turismo SV
If driving these three vehicles with the following wheel, the force feedback effect is now permanently lowered: Thrustmaster T300, Thrustmaster T500, Thrustmaster T-GT, Fanatec CSL Elite Racing Wheel, Fanatec Podium and Fanatec Gran Turismo DD Pro.
Lobby false starts
One frustrating element of Gran Turismo 7 is the current state of online lobby stability and a lack of features.
This was made worse in the recent May update as if you used the ‘Grid Start with False Start Check’ option, some drivers were given different start times than the rest of the grid.
Picture the scene. 10 cars on the grid, but one driver’s starting light gantry goes out before everyone else’s and so rockets ahead in the lead. A disaster. This has now, mercifully, been rectified.
Other small changes have been implemented, mostly to do with the May 1.15 update. So rival cars’ wheel colours now match those displayed on the thumbnails in the ‘Lightweight K-Cup’ events in the Café menu book plus if you select a single race with random rivals using the Toyota GR010 HYBRID, it is now no longer a single-make event.
Otherwise, business as usual. Bigger content drop updates in the last week of each month, fixes throughout each month. We’ll be back soon with more Gran Turismo 7 update news when it’s available and let us know in the comments what you’d like to see next.
Gran Turismo 7 Update 1.16 Changelog
1. Car Settings
- Fixed an issue wherein ‘High Compression Pistons’ and ‘Turbochargers’ would both be installed at the same time if certain inputs were performed.
2. World Circuits
- Fixed an issue wherein selecting ‘Rivals Settings’ > ‘Rivals Selection’ > ‘Random’ in a [Custom Race] and starting with a Toyota GR010 HYBRID ’21 would result in a one-make race being set;
- Fixed so that rival cars’ wheel colours now match those displayed on the thumbnails in the ‘Lightweight K-Cup’;
- Fixed an issue wherein the time from the point of pit entry along with the actual time spent stopping at the pit stop would be counted on some tracks such as ‘Deep Forest’;
- Fixed an issue wherein changing a car from ‘Settings’ > ‘Change Car’ in a [Time Trial] or [Drift Trial] event screen would not change the car’s thumbnail on the Top Screen.
- Fixed an issue wherein selecting ‘Race Settings’ > ‘Start Type’ > ‘Grid Start with False Start Check’ in ‘Lobby’ would result in the actual start times of each car to differ;
- Fixed an issue wherein entering a room during a race in some instances would cause the background to disappear and the game to freeze when leaving the room.
4. Steering Controller
- Adjusted the force feedback strength for the following combinations of cars and steering wheel controllers. When using any other combination, the force feedback strength applied will be the one from Update 1.13
・SRT Tomahawk X Vision Gran Turismo
・SRT GTS-R Vision Gran Turismo
・Jaguar Vision Gran Turismo SV
- Steering Wheels
・Fanatec® CSL Elite Racing Wheel
・Fanatec® GT DD Pro
- Fixed an issue wherein the progress bar of a video playback would not start from the beginning when playing a best lap replay in ‘Showcase.’
- Various other issues have been addressed.
Source: Gran Turismo