The latest ‘Behind The Scenes’ video for Gran Turismo 7 has dropped, and in a typically brief and pompous fashion, we see some glimpses of the upcoming game overlayed with a Kazunori Yamauchi interview.
He talks about his passion for photography, and how the Polyphony Digital team integrated that into the Gran Turismo games in the form of the photo mode.
“Since I was a child, my father liked cameras and I’d get to use his single-lens reflex (SLR) or 8mm film cameras,” explained the racing game visionary.
“When you buy a new car, for example, it’s pretty natural to want to take it to a beautiful place and take a picture of it.”
I couldn’t agree more, just look at the number of Instagram profiles dedicated to someone’s car – the photo mode in the GT games long pre-dates this, and arguably helped foster this community.
Revised photo mode UI
Through the video, we see glimpses of the photo mode in action. There’s nothing that stands out as all-new – the photographic skills of GT Sport were never in doubt anyway – but we can see that the UI design has been refreshed in GT7.
The options now have a cleaning font type and are larger, making it much easier to see what is selected. The aperture directly relates to how blurred the background is, but perhaps those who aren’t into photography weren’t aware of that, so now there’s a dedicated background blurring level to tweak in the camera menu too. The order of the options has been revised and camera height has been added to the list.
Yamauchi is also seen using a camera – a Sony Alpha 7S no less, camera fans.
A clearer look at some new cars
As we previously reported, several new-to Gran Turismo vehicles have been showcased in recent trailers. In this video, we see our first real look a the Mercedes-AMG GT-R ‘17, while keen viewers will also note an unobstructed view of the Chevrolet Corvette C4 and Audi R8 LMS GT3 evo II.
Over the years the Gran Turismo series loves to include little titbits of information within pre-release trailers, and this video series is the zenith of this approach. At least once a week at present, there’s another video to freeze-frame and pick out details from. We’ll keep you updated if more are released ahead of the game’s launch in March 2022.