Following an extended period of silence, which apart from mentioning that the licence still exists stems back to an interview by Motorsport.com in July 2021, some details have emerged about the title.
“Our planned [24 Hours of] Le Mans title allows us to utilise the very best components of our top-tier rFactor 2 simulation [platform], an alignment to an opportunity we believe exists in the racing genre,” said incumbent CEO Stephen Hood, who re-joined the company last month.
The rFactor 2 platform is now over 10 years old and was used for the past three 24 Hours of Le Mans Virtual events, plus the Le Mans Virtual Series esports championship. However, the 2023 running of the one-day-long event was beset by technical challenges.

The company now looks set to be working on a new release using elements of the existing platform and with a focus on friends working together. There’s also a plan to create a new online racing competition system, using rFactor 2 as a testbed before it hits the dedicated Le Mans release.
“Think of any popular game these days and you’ll invariably find that teams of friends are working together to achieve objectives,” continued Hood on the call.
“The racing genre has, for decades, promoted a sense of ultra-competitiveness that I feel prevents rapid growth of the segment.
“Le Mans and the World Endurance Championship (WEC) revolves around teamwork. It is therefore fitting that our long-planned move into team racing begins with the release of our competition system into the rFactor 2 simulation-style game – which has seen a useful growth period thanks to third-party community platform support as well as our formal quarterly content release strategy.


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