Project Motor Racing sim racing game will use Farming Simulator’s graphics engine

Thomas Harrison-Lord
With Farming Simulator custodians GIANTS Software Project Motor Racing’s publisher, it will now also provide the graphical technology.
Project Motor Racing sim racing game will use Farming Simulator’s graphics engine

Embryonic racing simulator Project Motor Racing will use the GIANTS Engine for its graphics, it has been unveiled.

The road towards a completed game for Project Motor Racing has been well documented so far, with the upcoming sim racing title by Straight4 Studios going through name changes and different publishing deals.

Project Motor Racing Farming Simulator Graphics Engine
In-game, work-in-progress, image of a Lister Storm. This is Project Motor Racing, now using the GIANTS Engine for graphics.

In May, studio founder Ian Bell (Slightly Mad Studios and Blimey! Games veteran) proclaimed that the nascent-stage title would move away from Epic’s Unreal Engine technology. 

A lack of finesse when in virtual reality was one of the main reasons stipulated at the time.

Following the announcement two months ago that the title will move away from PLAION and be published by GIANTS Software, a move to the same graphics engine employed in the Farming Simulator series is the next step.

Accompanying the announcement are the first, pre-alpha, in-game images using the new graphics engine – underneath, it will utilise a scratch-built physics system dubbed Hadron.

Once again, the underdog hero Lister Storm is used to portray the game at Lime Rock Park, with noticeably different visuals to the prior Unreal-powered renders.

Last month it was confirmed to Traxion that Project Motor Racing would no longer be released in 2024, the change of publishers and technology cited as the main reasons. Now, the team has reaffirmed this by committing to a 2025 release window.

Watch our full podcast interview with Ian Bell, Straight4 Studios CEO and Christian Ammann, GIANTS Software CEO

“Developing a new generation of sim racing games requires that we solve some hard questions,” said Straight4’s CEO Ian Bell.

“Foremost is how to align our state-of-the-art physics engine alongside the graphic fidelity that our fans demand from us.

“In the GIANTS Engine, we have found the solution: a game engine that allows us to build a beautiful simulator while ensuring framerates do not suffer as a result.”

Project Motor Racing GIANTS Engine Software Lime Rock Park
The Lister Storm, at Lime Rock Park, in Project Motor Racing now using GIANTS Engine graphics

“When we committed to self-publishing Farming Simulator in 2021, we made no secret that we were on the lookout for external titles that slotted into our vision,” said Boris Stefan, CSO and Head of Publishing at GIANTS Software, which can produce, market and publish games from its Swiss base.

“In Straight4 Studios, we found the ideal candidate: a studio that, like us, wants to create world-class simulation, and a new project from a high-profile studio to enrich our publishing portfolio.”

Project Motor Racing is expected to be released on both PC and consoles.

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