New tracks and revised AI now in TrackDayR

Thomas Harrison-Lord
New tracks and revised AI now in TrackDayR

The Early Access motorcycle simulator TrackDayR has continued its rapid evolution with the latest addition of two new circuits and improved AI rival performance.

AI racing was added in mid-October, up until this point it was simply you, your bike and the circuit. This has now been thoroughly updated to improve the way they start and notice space.

TrackDayR BUILD 1.0.85.15

New venues are always a welcome addition, and this time two have arrived. The fictional Italianring – a long track with 11 corners – and Toshana PG, which reminds us a lot of a certain Mugello. Wink, wink, nudge, nudge.

To round off the update, rider movement and animations have been facelifted. This follows on from the announcement that an officially licenced laser-scanned version of the Italian circuit Adria International Raceway is also in development for the burgeoning bike racer.

Adria International Raceway, Motorsport Images, James Moy, 2003
Adria International Raceway, Motorsport Images, James Moy, 2003

As always, the full changelog is below and we’ll keep you updated as the title evolves.

TrackDayR BUILD 1.0.85.15 changelog

NEW

  • Italianring Track
  • Toshana PG Track
  • Rider animation on bike

AI

  • New “EYE” System for AI riders
  • New check free space on track
  • New start system

General

  • change rider movement
  • improved performance for setting ( low and very low )

Physics

  • changed rider to bike transfer weight
  • improved stability of chain pull calculation
  • change check impact wheel/avatar

Image credit: Adria International Raceway, Motorsport Images, James Moy, 2003

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