Back in May, when the Forza Motorsport name was confirmed alongside the new tire physics, we were promised an update following the next community play test.
After that second play test took place on 14th August, more detailed feedback was gathered by the developers, this time focusing on the multiplayer aspect of the game. Now we have an update all about the multiplayer features coming for the new game.
Previous games would mainly focus on hoppers, a.k.a. quick races with just a race lobby. Those often had no consequence or ability to learn before being thrown into the deep end, and no rank advancement either. That was ruled out, and may still be an option for the sim racer with little time to play, but the Forza Motorsport reboot will introduce a multiplayer mode that includes more than just a race.

The Turn 10 Studios team is focusing now on a “deeper, more authentic” multiplayer experience. The goal is for players to grow their skills alongside peers. Some live events will now feature open practice, qualifying, and a feature race.
“Totally think of it as a race weekend,” said Chris Esaki, Creative Director at Turn 10 Studios during the Forza Monthly stream for September. The structure and timing is still in the works, but they are taking all of the feedback from the community play test last month to really dial in the right flow.


Discussion