An automated race control issue that arose in the eNASCAR Coca-Cola iRacing Series playoff race at Bristol Motor Speedway continues to linger around the iRacing sphere entering the second patch of 2022 Season 4.
The glitch wound up affecting the playoffs enough that race administration added a drop week to the three-race Round of 10, ultimately a deciding factor in Graham A. Bowlin racing for a title this year as opposed to Michael Conti.
This glitch has seemingly led to a more thorough review of Bristol Motor Speedway in general, and today (13th October 2022) another issue with the half-mile oval has been rectified, one that likely has happened to many in the past that they had no clue as to why it was happening.

Specifically to do with position 24 at Bristol on pace laps, the game would sometimes incorrectly levy a penalty for entering a closed pit. In races without a human race controller, this could be a costly glitch to anyone who experienced it. Now, hopefully, Bristol should be a less buggy battleground.
There were a bunch of other fixes included in the Thursday update. In general, short tracks were updated with better restart procedures. A handful of road racing cars, including Touring Cars and the Porsche Mission R, were all given some updates that include brake bias adjustability. Finally, a handful of tracks besides Bristol, such as Rudskogen and Zandvoort, all saw some improvements in the patch.
The service went down on Thursday around 8:00 a.m. ET and at the time of this posting, has yet to return. Normally, these patches don’t go to long into the U.S. mornings. Check out the full patch notes below directly from the iRacing forums.
UPDATE at 10:20 a.m. ET – The iRacing service is live once again. Happy racing!


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