While F1 2021 was released on the PlayStation 5 last year, its use of the DualSense’s unique haptic feedback and adaptive force-feedback triggers was more than a little underwhelming. This is set to change in F1 22, according to Senior Game Designer Steven Embling on the PlayStation Blog.
The controller will now alter its feedback left-to-right. For example, if you drive over a kerb with the left side of your car, there will be a rumble on that side of the gamepad and vice-versa. Impacts and debris strikes are also said to be simulated.
The left trigger will now increase its resistance should you lock up under braking, and the right will alter if you are wheel spinning.
The controller’s speaker will be used for your new race engineer, Marc, too, although we assume this use can be switched off should it not be to your liking.
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