The PlayStation 5 Pro is coming soon, and as we edge towards the release of Sony’s $700 console, further details are starting to emerge.
Principally, for sim racers, improvements to Gran Turismo 7’s visual fidelity are the main highlight.
For all six of you with an 8K display, Polyphony Digital’s race will run at that resolution natively, alongside adding ray-traced lighting in-race for the first time on the PS5 Pro.
Native 4K at 60fps is already possible on a standard PS5 with GT7 – but ray tracing capped the output at 30fps and was not possible during on-track action.
Now it has been confirmed that it will maintain 60 frames per second even at the highest resolution – although the implementation has been dubbed ‘experimental’.


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