The PlayStation 5 Pro is coming soon, and as we edge towards the release of Sony’s $700 console, further details are starting to emerge.
Principally, for sim racers, improvements to Gran Turismo 7’s visual fidelity are the main highlight.
For all six of you with an 8K display, Polyphony Digital’s race will run at that resolution natively, alongside adding ray-traced lighting in-race for the first time on the PS5 Pro.
Native 4K at 60fps is already possible on a standard PS5 with GT7 – but ray tracing capped the output at 30fps and was not possible during on-track action.
Now it has been confirmed that it will maintain 60 frames per second even at the highest resolution – although the implementation has been dubbed ‘experimental’.
“Gran Turismo 7 will feature experimental support for 8K/60fps output,” said Shuichi Takano, Main Programmer at Polyphony Digital
“Players will be able to see the precisely modelled cars and tracks in unprecedented detail and clarity, with a breathtaking sense of presence.”
Even at 4K, further visual enhancements are expected when using a Pro.
“PlayStation Spectral Super Resolution on PS5 Pro is also effective on 4K sources, allowing for even more detail and higher image quality than ever before,” continued Takano.
The PS5 Pro will be released 7th November 2024, and an update to Gran Turismo 7 is expected in time for the launch. The Crew Motorfest and EA SPORTS F1 24 are also expected to receive a performance boost when played on the latest machine.