When the gameplay was first revealed for the upcoming F1 Manager 2022 game, one of the key elements was the use of real-world audio clips to form the in-race radio chatter.
Should you tell Alonso to push, for example, it’s Karel Loos that delivers the call to the driver using a clip from a prior Formula 1 race, and then Fernando will reply with confirmation as he would in a real event. Most likely, complaining about Ocon’s defence…
It adds a layer of recognisable authenticity perhaps missing from other racing titles to date.
In the latest ‘Behind the Scenes’ video published by creator Frontier Developments, we can learn just how much went into the making of this feature.
“The dialogue system and specifically the radio comms system is all from the actual races,” said Robbie Mann, Senior Dialogue Designer on the game.
“We’ve been delivered around 25,000 lines of dialogue. There’s a number of events that can happen in-game that will trigger these real-life lines.”


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