It’s the start of February, and that means a new Electronic Arts earnings call touching upon financial performance. But it also delivers little nuggets of information about games, and in this instance, strong sales for F1 2021.
The official Formula 1 racing game was the first released by EA after it purchased developer Codemasters in February 2021 for $1.2 billion.
In Q3 2022, covering figures between October and December 2021, it was revealed that EA had its biggest-ever quarter and that the racing title was part of the success.
“Under our leadership, F1 2021 also continues to perform well above expectations,” said EA CEO, Andrew Wilson.
He went on to highlight that “unit sales nearly doubled year over year during the holiday period.”
It was also noted on the call that mobile gaming is a “major strength” for the Redwood-based gaming giant, and while F1 Mobile Racing wasn’t cited specifically, that game’s recent career mode, 2021 season and Pro League updates clearly tie in with EA’s mobile expectations.
EA Sports’ net bookings, aka sales – which F1 falls under – were up 10 per cent year to date, when compared to FY21.
It seems the combination of EA’s marketing firepower and a blockbuster Formula 1 season have created a perfect storm for the F1 gaming series, and perhaps helps justify the acquisition of the British racing game team.