While CarX Drift Racing Online has a thriving community on PC, PlayStation and Xbox, the portable Nintendo Switch version sadly did not live up to expectations upon its launch in June last year.
While the ‘bigger’ versions have received numerous updates, tweaks and content additions between then and now, the on-the-go port is sadly lagging slightly behind.
But things seem to be changing, as on 27th January 2022, a new 2.13.0 update was released for the popular drifting game for Switch players.
The vast majority of items added and fixed in December for PC and home consoles are now present here, too. So that means the Thor E8 and Mira cars, the new TOP-32 championships game mode, a new loading screen and body kit options for the Phoenix NX, Wellington S20 and Hummel vehicles.
Elsewhere, the aerodynamic forces have been revised, there’s a new process for painting body parts separately and the collision sensitivity in the XDS tandem mode have been refined.
All in all, a significant update. We’ll keep you updated if more changes are planet and let us know in the comments below what you’d like to see in the future for CarX.
CarX Drift Racing Online, Nintendo Switch 2.13.0 update changelog
New mode: TOP-32 championships
Inactive players automatically dismissed from multiplayer rooms
New cars: Thor E8 and Mira
New Street Tuners DLC body kits for the Wutend, Wellington S20, and Wanderer L30
New ProFlow body kits for the Phoenix NX and Wellington S20
New SharkNose body kit for the Hummel
Fixed car model bugs
Fixed the issue with saving negative values for the Engine Tune-Up parameter
Corrected aerodynamic force, pressing cars against the road surface, for the Racing modification
New loading screen
Fixed preview for BSB rims
New mechanism for painting body parts separately
Improved collision sensitivity in XDS modes
New Street Tuners DLC sticker pack, plus 3 new free sticker packs
New soundtracks added
Improved sounds and music being switched on/off incorrectly
Initiation speed in XDS modes and the dynostand are now displayed in the imperial units (mph) as well
Small tweaks to the single-player interface in Time Attack mode
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