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Upcoming sim racing title Project Motor Racing has previously confirmed a user-generated content portal across PC, PlayStation 5 and Xbox Series X|S – but now comes the first example of what to expect, the Paga Bohema.
Three cars will be available on day one in-game, which releases on 25th November 2025. These will have all gone through an approval process in terms of quality and driving experience, with the physics implementation part of the moderation.
Anything available through the UGC portal can be accessed natively within the game across all three platforms. In this instance, the vehicle will be fully licenced, avoiding any legal grey areas.

“When we talk about the end game of the UGC portal, it’s quality control,” said Ryan Hoey, Chief Operating Officer of developer Straight4 Studios to Traxion.
“The content will either licenced, fictional or we will work with brands to make sure that there’s nothing that’s being completely ripped off.”
These are in effect ‘mods’, but with a greater degree, in theory, of quality contract – a process seen in publisher GIANTS Software’s Farming Simulator series already.
UCG will not just be cars, but tracks and liveries too. The title should also be moddable outside of the UCG format for those on PC. It has not yet been confirmed who exactly will be making the Praga for Project Motor Racing.

The Bohema is a Czech supercar, with a heavy track bias thanks to a mid-mounted tuned ‘Japanese engine’ (read, Nissan GT-R power unit, modified by Litchfield) and aggressive aero straight from the race circuit. It’s a track car, but it’s also road legal and thus the first non-race vehicle for Project Motor Racing.
Praga test driver, and ex-Top Gear Sig, Ben Collins is also Driving Consultant for the sim racing title.
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The UCG system looks really interesting. Easy access from the game and with some quality control. Could be great.
Across consoles too, very interesting!