The work continues on EA SPORTS F1 24, this season’s official Formula 1 driving game, with a version 1.8 update imminent.
Those playing on Xbox with a wheel are in luck – should you own the console-compatible Moza Racing ES steering wheel, launched as part of the R3 bundle, you will now be able to race with an expanded roster of wheel bases.
Alternatively, you may own the Turtle Beach VelocityOne device, telemetry support will be added for game-specific information on its display.
In addition, Jeddah’s pitlane speed limiter is now set to 80kph and when crashing, detached wheels should now stay closer to the car thanks to shortened tethers. For the career mode, AI-powered opponents can now buy upgrades on the last day of the season.
Track limits have been non-specifically tweaked, altering time trial times and in theory, lowering the number of exploits.
In terms of bugs, the Achievement/Trophy for being a ‘True Fan’ should now unlock at the correct 10,000 Fanzone points and the AI should stop celebrating wins prematurely – among other fixes.
The full list is below, and the update will be released for PC, PlayStation and Xbox on Monday 19th August 2024. There is no update as to when the current Formula 2 season and its new car will arrive.
EA SPORTS F1 24 Version 1.8 update changelog
Highlights
- Fixed a rare instance where the game could crash when entering another session after completing a League race
- Fixed an issue in Two Player Career where if both players negotiated a contract longer than one season, they could become stuck on the Negotiation screen
- HDR Settings will now remain the same after the game has been rebooted
- Fixed an issue where the ERS bar could flicker if trying to use Overtake after the player has already reached full deployment and full harvest for the lap
Multiplayer
- The Invites and Requests option has been added to the pause menu in single player session types
- Fixed an issue which could prevent the Flying Lap and Return to Garage options from being available in Single Player sessions after previously exiting from a multiplayer session
- Fixed a rare issue in Multiplayer races where a player could be disqualified from the race after being removed from the Formation lap
- Fixed an issue where the incorrect Qualifying session type would be shown in a Multiplayer lobby if the host switched from an F1 to an F2 rac
Graphics/Visuals
- AI vehicles in F1 World Series and Solo Events will now use a wider variety of liveries and badges
- Detached wheels will now stay closer to the car as wheel tethers have been shortened
Tracks
- Corrected the Pit Lane speed limit at Jeddah to 80kph
- Some changes have been made to prevent exploiting off-track areas to record faster times at certain circuits in Time Trial
- Fixed a rare issue where a player on the track could incorrectly receive a blocking penalty when another car was in the Pit Lane exit and not directly behind them
Career
- In Career modes, AI teammates can now purchase Upgrades on the last day of a season if they have enough Resource Points
Peripherals
- Added support for additional Moza bases on Xbox when using the Moza Racing ES steering wheel
- Added support for Telemetry on the Turtle Beach VelocityOne™ Race Wheel for Xbox consoles
Miscellaneous
- Various Minor Fixes
- “True Fan” Achievement/Trophy will now correctly unlock when the player has accumulated 10,000 Fanzone points
- Fixed an issue where the goal of “Achieve three purple sectors during a race weekend” could sometimes not pass despite the requirements being met
- Dynamic Objectives involving Engine Temperature will no longer pass or fail incorrectly due to rounding up decimal places during calculations
- Given the AI drivers a good talking to, so they will no longer celebrate a victory too early and potentially lose the race
- Various UI improvements in many areas of the game have been made
- General Stability Improvements
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