Auto Modellista is a title that will elicit very different memories from racing game fans. Sure, its tremendous roster of cars – including JDM classics like the Toyota Supra and Nissan Skyline – was a highlight, but the game proved to be a disappointment.
It was developed by Capcom, a company famed for producing monster hits like Resident Evil, Street Fighter and Mega Man, and had an art style that to this day remains pleasing to the eye.
Officially-licenced performance parts and body kits were a tuner’s dream, and tapped into the burgeoning car modifying scene of the early noughties, as was the attention Japanese sports cars received from the rest of the world post-Gran Turismo.
In our video retrospective, we cast our eye over Auto Modellista and explain how that despite having all the ingredients to be a success, it was nowhere near the Gran Turismo 3: A-Spec competitor Capcom expected.
What do you think about Auto Modellista? Have we been too harsh on a game with a lot of positive features? Let us know in the comments below.