Browsing Tag
Rally
15 posts
EA SPORTS WRC: DLC breathes new life into rally sim
There’s a brand new 2024-season expansion for EA SPORTS WRC, and we’ve been playing it – the question…
Richard Burns Rally at 20: Why is it still so good?
On the 20th anniversary of its PC release we look back at the success and failures of Richard Burns Rally and why it's still considered the most realistic rally sim around.
Richard Burns Rally at 20: WorkerBee, mika-n and AleksiP interviews
To help celebrate 20 years since Richard Burns Rally released on PC, we sat down to chat with three people crucial to the sim’s continued success: AleksiP and mika-n of Rallysimfans, plus the inimitable WorkerBee.
EA SPORTS WRC review: If in doubt, flat out
We've tested EA SPORTS WRC, the new officially-licenced WRC game from EA and Codemasters, to see if it's a worthy successor to 2018's DiRT Rally 2.0.
WATCH: driving with a real co-driver in EA SPORTS WRCÂ
We tackle a Chilean stage in EA SPORST WRC, replacing the game's two co-driver options with our very own Oasley 'Dave Richards' Beattie.
A genre-defining rally sim: hands-on with EA SPORTS WRC
We go hands-on with EA SPORTS WRC ahead of its PC, PlayStation 5, Xbox Series X|S release date on the 3rd of November, and see if it's a step-up from its predecessor, DiRT Rally 2.0.
WATCH: checking out EA SPORTS WRC’s innovative new featuresÂ
After our hands-on preview video, we decided to take a more in-depth look at EA SPORTS WRC's new features, in what is likely to be the most feature-rich rally game ever created.
WATCH: hands-on with EA SPORTS WRCÂ
We take a look at an early build of EA SPORTS WRC, and see if it really has the potential to surpass its predecessor, DiRT Rally 2.0.
Why EA SPORTS WRC won’t be on PlayStation 4 and Xbox OneÂ
Codemasters has explained why the upcoming EA SPORTS WRC will not feature on the PS4 and Xbox One, following an interview with Senior Creative Director Ross Gowing.
Why EA SPORTS WRC will use Unreal Engine mixed with DiRT Rally physics
The upcoming EA SPORTS WRC title has switched from Codemasters' Ego game engine to Epic's Unreal Engine, helping increase stage size. But it will still feel familiar to drive.