Launched in 2016, GRIP: Combat Racing is a spiritual successor to the PlayStation’s Rollcage series. Its unique gimmick is that the cars are flappable, enabling you to drive on walls and ceilings. This is combined with a blistering sense of speed speed, weapons-based combat and a steep difficulty curve.
A decade later, the combat racer is getting a surprise sequel in the form of GRIP XR. First teased in March, the new entry from developer Caged Element is described as a “stylised spin-off.”
While the futuristic combat racer doesn’t have a release window yet, a playable demo has been released on Steam ahead of an upcoming Kickstarter campaign.
The demo includes four tracks and a skate park-style playground environment. In addition, the demo includes two returning cars from the original GRIP (the Cygon Tempest and Nyvoss Mirage), five pickups and three songs from an original soundtrack by Cave Bat.











Since it’s an early work-in-progress, the developer notes that players may encounter vehicle physics issues in the demo.
One of GRIP XR’s new gameplay features is the Crank mechanic, allowing players to roll their car almost instantly to drive onto vertical walls, perform stunts and dodge projectiles more easily.
In response to feedback from the original game, the sequel is set to feature smoother driving physics, improved level design and more vibrant visuals.

Discussion
Definitely going to check out the demo. Thanks!