Today, NASCAR and iRacing announced that virtual racing platform is to become an official simulation partner for NASCAR.
iRacing has held a NASCAR license to make content on their platform since 2010. With the new partnership, the two entities will be able to work side by side to improve both the real-life racing product as well as the computerized one.
This year alone, the two have been collaborating on the NASCAR NEXT Gen car, a future Chicago Street Course, and first saw what it was like to put some dirt on top of Bristol Motor Speedway. Before that, iRacing had been working on a reconfigured Auto Club Speedway.
“NASCAR has been immensely supportive of iRacing over the past decade, and a huge contributing factor in our growth as an organization,” said iRacing president Tony Gardner.
“From their world-class support of the eNASCAR Coca-Cola iRacing Series for more than a decade, to the explosion of new initiatives like Pro Invitational events and track development projects, NASCAR’s assistance has helped iRacing remain at the forefront of the esports industry while also taking our organization to exciting new places. We’re incredibly excited to extend our partnership and look forward to continuing to evolve these efforts for years to come.”
On the iRacing service currently, every single track that the three American-based NASCAR National Series goes to on the current 2021 calendar is available to race on currently, most of them fairly up to date.
There are NASCAR Cup Series, NASCAR Xfinity Series, NASCAR Camping World Truck Series, and a variation of the ARCA Menards Series cars available to race on, as well as many older cars from years past like the 2012 NASCAR Car of Tomorrow, earlier Xfinity Series cars (back then, they were Nationwide Series cars) and old Camping World Trucks.



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