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Fast Fusion’s Pure update improves image quality, adds three returning tracks

Fast Fusion’s new update adds three tracks from Fast RMX, increasing the total to 15.

Fast Fusion’s Pure update improves image quality, adds three returning tracks

The Nintendo Switch 2 has a stellar launch lineup for racing game fans. Mario Kart World is naturally the system’s tentpole launch title, but Shin’en Media’s futuristic racer Fast Fusion, the sequel to Switch launch title Fast RMX, is also worth checking out.  

While we praised Fast Fusion for its blinding speed and budget-friendly price, the futuristic racer suffered from graphical issues and a limited number of tracks compared to its predecessor. Thankfully, the first major post-launch update addresses these issues.

The latest patch adds a new ‘Pure’ quality mode, which renders the game at 1440p at 60fps in docked mode and a dynamic 1080p in handheld mode. Crucially, it also disables the DLSS upscaler, which results in pixelation and blurry image quality in other rendering modes.  

Fast Fusion Switch 2 screenshot

In addition to visual and performance improvements, the update introduces a new Carpium Cup to the Championship, featuring three extra tracks: Alpine Trust, Sunahara Plains, and Zenshoh Habitat. While these circuits previously appeared in Fast RMX, increasing the total number of tracks in Fast Fusion to 15, the new versions feature enhanced visuals and modified layouts accommodating the ship’s new Hyperjump ability.

The only setback is that you’ll need to purchase the Carpium Cup with 15,000 in-game credits to unlock it. This was another aspect we criticised, as the requirement to purchase championship cups makes progressing through the single-player campaign unnecessarily grindy.  However, the update has lowered the price of the third cup, making it easier to progress.

Fast Fusion Pure update v1.3 patch notes

  • Added “Carbium Cup” with three new tracks: “Alpine Trust,” “Sunahara Plains” and “Zenshoh Habitat.” These tracks are based on FAST RMX tracks but with all new graphics and changed track layouts to allow to be played perfectly with the new Hyperjump feature.
  • New “Pure” rendering mode without any upscaling, rendering at 1440p docked, 1080p handheld (dynamic resolution)
  • New GPU particle system for snow.
  • Two new jukebox entries.
  • Easier progression (lower price for 3rd cup).
  • Fixed an issue where the game shut down when changing render mode.
  • Stability and performance improvements