Finally, the day has arrived. rFactor 2 have (after teasing for about 2 years) released the first iteration of their new competition platform designed to improve the ease of access into multiplayer sessions for users.
For many years… in fact, since the days of the original rFactor… it has always been somewhat of a challenge to race online. You needed to have all of the right mods, content etc. on your system. Even if you managed to do that because there historically hasn’t been any ranking or progression then choosing an active server has been a bit hit and miss. Your best option since 2005 was joining an actively organised league.
Well, today is the day that you should (in theory) now be able to get the multiplayer experience that so many other games have been enjoying for years. The overall aim for the developers is to ease the process of getting into competitive racing and esports.

Now of course, no one is really expecting it to be perfect from day one and the developers themselves state that they are taking a “cautious and regimented approach” to the system. So here’s what is currently missing on day one:
- Ratings
- Protests for foul play
- Roles or team-based driving
- Broadcast integration
- Offline championships
These additional features are expected to be added throughout 2021 according to the developers at Studio 397.
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