The next F1 24 game update is just around the corner and has been the recurring theme so far, changes to vehicle handling are top of the list.
Upon launch at the end of May, this season’s official Formula 1 game was met with a mixed response to its vehicle dynamics, following F1 23’s step forward.
For the Version 1.6 update, the car’s behaviour when using medium traction control and under braking with a higher engine braking setting has been altered.
One observation we had was the ability to monster kerbs without any real consequence – resulting in some unrealistic-looking racing lines. The next game update purportedly alters this, with cars “becoming more unsettled, with sausage kerbs, in particular, having a greater impact on vehicle stability,” according to publisher Electronic Arts.

Tyte pressure adjustments are also said to have a greater effect on grip and heart levels than presently.
Elsewhere, the Cammus C5 sim racing wheel will become natively supported, pitcrews should be quicker to carry out their work and some images of ‘champions’ in the F1 World compendium will be replaced.
There are other smaller changes listed below.

Discussion