2023 iRacing Season 1 Patch 3 brings NASCAR NEXT Gen template changes

Justin Melillo
The 2023 Season 1 Patch 3 for iRacing was released on Thursday (26th January) with updates for many pieces of content.

A third patch for iRacing‘s first season of 2023 brings with it further updates and fixes for the popular PC sim racing platform. It also may come with a surprise headache for those who paint cars for NASCAR enthusiasts on the service.

The update is a small but solid one, bringing with it some necessary iRacing UI updates that will be crucial for when it becomes the only method to race starting in 2023 Season 2.

The New Damage Model got a needed update in the last update, but it also made many of the cars with it nearly indestructible. That has been revised in iRacing’s third patch of the season, specifically for GT4, 1987 NASCAR, TCs, ARCA, IR-18, Dirt Sprints, Radical SR10 and Skip Barber vehicles.

Magical live night for eNASCAR, iRacing hopefully just the beginning

The biggest change will come with the 2023 updates that coincide with the start of the NASCAR season. All three of the NASCAR NEXT Gen noses have been reworked based on the 2023 specifications. With that said, iRacing painters, I’m sorry for all the requests you’ll likely be getting before the Daytona 500 starts.

Paints still work, and some may even still be able to pass as acceptable, but I know I’ll be needing a refresh on all of my Traxion.GG schemes for the NEXT Gen. Many apologies go out to my livery editor Cosmin.

NASCAR Trucks now also have the Craftsman logos, the DW12 had further branding updates for the tires when looked at in the UI, some track were bumped up to 60 starters, and some other tracks got some visual updates and fixes.

The rest of the updates are listed below, as posted on the iRacing Forums earlier today (26th January). What stands out to you in this patch? Let us know in the comments below!

2023 iRACING SEASON 1 PATCH 3 RELEASE NOTES

iRACING UI:

Go Racing

  • Fixed an issue that caused non-repeating events to disappear from the Race Guide if the selected time was after the events began.

Series

  • After clicking a race in the Go Racing menu, the Results tab now reads Series Results instead of Season Results.
  • The order of Race Results has been inverted, so that the newest events are first, for the Results displayed in the Season Modal window.
  • Season Session Results now includes a tooltip for Field Size that showcases the car class entries distribution.

AI Racing

  • A Time of Day warning will now appear when creating AI Racing sessions if one is needed.
  • Using Car Classes with cars that are not AI-enabled now correctly omits the non-AI-enabled cars from the session.

Leagues

  • Resolved an issue where attempting to Create several League Race events in a row could result in an error.
  • Resolved an issue when creating a Hosted Event and clicking “Enable League Racing”, the dropdown list of a user’s leagues was not populating.

Results

  • Resolved an issue on the Results & Stats page where Rookie Licenses were displaying iRating in the Series Stats table.

Stats

  • The number of rows displayed per page in the Series Stats Modal has been increased from 10 to 25.

Replays

  • Resolved an issue that could occur when deleting multiple replays in a row.
  • Fixed an issue with the Display Mode modal window not closing correctly.

Protests

  • Submit A Protest data calls have been optimized.

Account

  • Fixed an issue where using the “Back” button from the View Order window was not taking you back to the correct location.

Errors

  • A specific Help Page URL has been added to the “Could Not Find SIM Error” to better assist users who encounter this error.

SIMULATION:

Clubs

  • Mid-South Club logo has been updated.

AI Racing

  • AI Drivers have improved their racing skills with the Porsche 911 GT3 Cup (992).

New Damage Model

  • With the 2023 Season 1 Release, some long-standing issues with the overall New Damage Model were fixed. Because of these issues, cars developed using the New Damage Model prior to 2023 Season 1 were generally stronger and more durable than was realistic in order to counter these systemic issues. This Patch includes a variety of New Damage Model adjustments to reset these cars to realistic and ideal settings now that these long-standing issues have been solved. Generally, this will serve to weaken many cars utilizing the New Damage Model. Drive carefully!

Camera

  • A new control has been added to the camera tool to increase or decrease the amount of motion blur on that camera. This value is set on a per-camera basis.

Telemetry

  • A new telemetry value, “ClutchRaw” has been added.
  • – – This value shows your raw clutch pedal position without the anti-stall clutch aid being applied. This matches the other values like BrakeRaw.

CARS:

<Car Class> GT4 Cars

  • A New Damage Model tuning pass has been completed:
  • – – Lowered yield and break limits for most panels.
  • – – Lowered friction strength on surfaces impacting the ground.

<Car Class> NASCAR Trucks Class Trucks

  • Vehicle artwork for textures and decals have been updated for the 2023 Season.
  • – – This includes the NASCAR Trucks Series new brand sponsor: Craftsman.
  • These vehicles have had their names adjusted for easier reading.
  • Fixed an issue where the fenders would appear scraped and damaged whenever shader quality was set to high.

<Car Class> NASCAR Classic 1987 Class Cars

  • A New Damage Model tuning pass has been completed which lowers yield and break limits for detachable vehicle pieces.

<Car Class> NASCAR Cup Series Next Gen Cars

  • The 2023 Season updates for car models and textures have been completed.
  • A new NASCAR 75th Anniversary contingency decal has been added.
  • An iRacing setup for Bristol Motor Speedway – Dirt has been added.

<Car Class> NASCAR Xfinity Class Cars

  • Vehicle artwork for textures and decals have been updated for the 2023 Season.

<Car Class> Touring Cars

  • A New Damage Model tuning pass has been completed:
  • – – Lowered yield and break limits for most panels and detachable mounts.
  • – – Lowered friction strength on surfaces impacting the ground.
  • – – Reduced the elastic rates for suspension pieces and nose mounts to lessen rebound velocity when these pieces break.

ARCA Menards Chevrolet Impala

  • A New Damage Model tuning pass has been completed:
  • – – Lowered yield and break limits for most panels and detachable pieces.
  • – – Increased yield and break limits for some front components. 
  • – – Lowered hyperextension distance for rear wheels.

BMW M Hybrid V8

  • Car details text has been updated.

Chevrolet Corvette C8.R GTE

  • Backfire audio has been improved.

Dallara F3

  • iRacing setup for Circuit de Nevers Magny-Cours has been updated.

Dallara IR18

  • A New Damage Model tuning pass has been completed which substantially decreases yield and break limits for all body mounts.

Dirt Modified

  • Fixed an issue where this car was specifically named “Big Block” in some situations while referring to both the Big Block and 358 versions.

Dirt Sprint Car

  • A New Damage Model tuning pass has been completed which lowers the break limits for wings and wheels.

Dirt Sprint Car Non-Winged

  • A New Damage Model tuning pass has been completed which lowers the break limits for wheels.

Global Mazda MX-5 Cup

  • Fixed an issue where the interface model of this car was not rendering correctly.

NASCAR Trucks Chevrolet Silverado

  • Fixed a visual issue where rubber accumulation was not occurring correctly on the truck body.

Pontiac Solstice

  • Fixed an issue where the cockpit was not rendering correctly in the iRacing UI.

Radical SR10

  • A New Damage Model tuning pass has been completed which lowers yield and break limits for most panels.

Skip Barber Formula 2000

  • A New Damage Model tuning pass has been completed:
  • – – Lowered yield and break limits for most panels and detachable mounts.
  • – – Lowered friction strength on surfaces impacting the ground.

[Legacy] Dallara DW12

  • Tire branding for the iRacing UI model has been updated.

TRACKS:

Chili Bowl

  • Starting grid size has been adjusted.

Daytona International Speedway

  • Fixed an issue where pieces of terrain could appear to be peeking through some SAFER barriers.

Kansas Speedway

  • (Road Course) – Starting grid has been expanded to 60 cars.

Sonoma Raceway

  • Short Parade Laps may now be selected for use at this track.

Suzuka International Racing Course

  • (West & West w/chicane) Starting grid size has been expanded to 60 cars.

Virginia International Raceway

  • (South Course & Patriot Course) – Barney, Legendary Flagman, has arrived at these configs to ply his craft!
  • A variety of holes and seams in the terrain have been patched.

SOURCE: iRacing

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