The Crew Motorfest ramps up environment detail, multiplayer, in sweeping quality of life upgrades
The next game update for The Crew Motorfest returns to the island of Maui to add additional environmental detail, update car handling for several models and implement notable Grand Race changes.
New buildings, more neon, less traffic during competitive challenges and tweaked car handling – ahead of a full Season 6 content unveil, The Crew Motorfest’s significant quality of life changes have been detailed.
Back in November of 2024, a free new island was added, which was both most welcome and a little on the dull side. Consequently, we dubbed Maui as a “platform to build upon.”
So developer Ivory Tower has done just that, build.
Arrived 5th March 2025, a notable update for Motorfest will include a revised Maui, with new and additional buildings, foliage, floating lanterns at night and neon-adorned bridges. Throw in a few fireworks, and the environment should be more vibrant, detailed and festivalish, if that’s a term (it’s not).
Grand Race is set to become more engaging
Motorfest’s main online multiplayer mode, the Grand Race, sees 32 players compete across a multi-vehicle-type event. Following the upcoming game update, this will now be themed, and said theme will change on a weekly basis. What those themes are remains unconfirmed.
Occasionally, Grand Races will appear with increased experience points and bucks (currency) to be earned and fresh weather conditions are set to be added to the rotation.
Publisher Ubisoft also claims a dynamic ‘no collision mode’ at certain slow speeds will avoid costly crashes. At the end of an event, you will be able to jump into another Grand Race without waiting for a 30-second countdown.
Performance parity
Historically, using manual gears in Motorfest was a clear speed advantage, but in theory, this will change as “both options should be competitive with each other” according to creator Ivory Tower.
The physics system underlying quad bikes will also be tweaked, alongside greater dead zone options when setting up controller inputs.
Over 60 specific vehicles are said to be tweaked both in terms of top speed and also high-speed turning ability. The full list is at the bottom of this article.
The Crew Motorfest – Maui detail update in Season 6
Greater fast travel, no traffic during Summit contests
A small, but potentially significant change, is great fast-travel points. According to the changelog, the manoeuvre should become possible at places where you have taken images.
One area that some players found frustrating during the competitive (i.e. online leaderboard enabled) Summit events was coming across traffic at awkward times. Traffic will remain during all other events and while exploring the open world, but they will now be switched off for the time-based Summit Contests. Result.
The complete quality-of-life change list is below.
The Crew Motorfest Season 6 release date
Season 6 for The Crew Motorfest will arrive on PC, PlayStation and Xbox on Wednesday 5th March 2025.
New content, arriving alongside the game changes, has yet to be unveiled at the time of publication. Traxion understands this is soon, and we’ll report back when all the information is available.
The Crew Motorfest Season 6 platform updates
Season 6 Quality of Life Changes
Traffic ChangesAfter many, many, moons of you guys asking for it we are making a change to the traffic during the Summit Feats.
There will no longer be traffic during feats in the Summit Contest.
Feats outside of the Summit Contest are unchanged and still contain traffic.
Challenge Improvements:
Vehicle management has been added to the challenge menu and to notifications.
Main Stage Challenges:
A notification will prompt you to equip the correct vehicle for the challenge and will play a sound effect upon equipping.
A notification will redirect you to the bundle of the vehicle if you do not own it.
Improved Reward Pending UI
Reward pending notification will be more prominent on your screen.
Hide Collectibles Option:
Players can turn on an option to hide any of their collectible icons already collected on the map.
Upon collecting your next collectible in-game, a tip will be triggered to inform you that you can hide collected collectibles in the options menu.
Photo Quest Fast Travel:
Players who have unlocked the fast travel feature can now fast travel to their completed Photo Quest locations.
Collectibles Feedback:
Upon collecting a collectable, the camera will now highlight what you have collected before returning to your current POV.
PVP Changes
Weekly Themed Grand Races: Every week a new themed Grand Race will be available
Grand Race Boosts: Regular boosted Grand Races will be available with increased XP and Bucks earned.
No Collision Events: § Regular weekly events with no collision between vehicles for Grand Race.
New Weather Conditions: New weather conditions will be in rotation for Grand Race.
All Day Modifiers: Every Saturday, Grand Race modifiers will be active for the whole day from 9am UTC onwards, until the next day 9am UTC.
Dynamic No Collision Mode: When driving below a certain speed, you won’t cause collisions with other racers in Grand Race.
Grand Race Flow: You don’t have to wait 30 seconds to finish a GR anymore. Once cross the finish line, you can jump straight into a new Grand Race.
Main Stage Grand Race Modifier: A modifier will be available for Grand Race so that players can only use vehicles from the Main Stage.
Season 6 Handling Fixes
Gear Shifting is now more consistent between automatic and manual modes.
We’ve fine-tuned the shifting parameters. The manual clutch was previously faster than the automatic, but now both options should be competitive with each other.
Back-on-track will not trigger as much when landing from a big jump on a motorcycle.
Back-on-track was triggering incorrectly previously when landing from large jumps on a motorcycle, with this fix it should a much smoother experience for players.
Added option for Radial Deadzones in controller settings.
We’ve adjusted the dead zones for the left and right sticks, as well as the steering and pedals, to remove the hard-coded dead zone. This should provide a more responsive and customizable experience
Updated the Quad’s physics to avoid unwanted behaviors.
What it says on the tin. The quads should now operate as designed.
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