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New Rallysimfans mod update adds incredible British stage to Richard Burns Rally

The latest update to Richard Burns Rally mod Rallysimfans adds new maps, including the real-world Wythop test, based in Cumbria.

New Rallysimfans mod update adds Rally GB-inspired stage to Richard Burns Rally

A new Rallysimfans update has been released, bringing more stages, utilities and enhancements to Richard Burns Rally.

In terms of content, three new scratch-built stages have been added to RSF package, with the Cumbrian stage of Wythop a highlight for British rally fans.

Based on a real test used in the RAC and Malcolm Wilson rallies, Wythop is author Edd Hartley’s debut stage. And judging from real-world onboard footage, it’s clear to see he’s done a great job re-creating it in-game.

Other new stages include Nujiang 72 Turns R and Ponteareas 2008, with the former providing touge-like mountain passes and the latter a high-speed asphalt run through the Spanish countryside.

More progress has been made with the RBRHUD project too, with dynamic mud textures and overlays implemented, increasing the sim’s authenticity further. The Aston Martin Vantage RGT, BMW M1, BMW M3 E30, Peugeot 106, Porsche 911 GT3RS and Skoda 130RS all receive dynamic mud textures while the Audi 200, Quattro A1 and A2 variants get new interior textures.


WRC-style overlays also debut, as the OpenRBRVR utility gains a new version to improve RBR’s in-headset experience further.

Have you been enjoying Rallysimfans latest updates to Richard Burns Rally? Let us know in the comments below.

Richard Burns Rally at 20: Workerbee, mika-n and AleksiP interviews

Rallysimfans January 2025 update changelog

  • New: A new RSFLauncher option to “Hide ‘Get Ready Mulligatawny’ message”. This is useful when RBRHUD welcome message is also enabled because then you won’t see two similar start welcome messages at a start line.
  • New: A handful of new RSF “racing metrics” to be used in RBRHUD overlays.
  • New: RBRHUD 0.3.3.8 plugin by Towerbrah with new assets (gauges/mud textures/overlays).
  • New: RBRHUD. A new dynamic car mud texture feature improves how a car looks when it gets dirty (based on a stage conditions).
  • New: RBRHUD. A new RBRHUD delta timer overlay. This is a match made in heaven for all hotlappers.
  • New: OpenRBRVR 2.0.0 by Detegr/TorttuP. Several bug fixes and a new multiview VR rendering support to improve FPS performance (improves VR framerate a lot by utilizing an advanced GPU rendering capabilities).
  • New: Several new and updated maps. And handful of old BTB maps with an improved FPS performance, features and weather options.
  • Improved: RSFLauncher Portuguese translation updated by Ricardo V. Soares and MiguelBernardo7.
  • Improved: RSFLauncher Indonesian translation updated by Mashironn.
  • Fixed: Fixed an issue with “Loading HQ” background image and text color in some VR setups.
  • Fixed: Other bug fixes here and there as usual.

RBRHUD 0.3.3.8 by Towerbrah:

  • Added delta timer collection, storage and telemetry data. Use hotlap overlays to try this out.
  • Some extra options are available in the RBRHUD in-game menu (press F4 key when a car is on stage).
  • Added Dynamic weather and surface dependent mud textures. Originally RBR used the same mud texture for all weather types and surface types which does not look good, but now it’s possible to load these weather and surface condition specific textures for improved visuals.
  • Added various new telemetry data types and a new drawable type.
  • Added automatic overlay hiding when using Freeze Frame function.

RBRHUD mud textures:

  • Added dynamic mud textures by Cubits for: Aston Martin Vantage RGT, BMW M1, BMW M3 E30, Peugeot 106, Porsche 911 GT3RS, Skoda 130RS.

RBRHUD gauges:

  • Improved interior textures for Audi 200, Quattro A1, A2 by Bledo22.
  • New and converted gauge variants for Impreza 2003 (originally by voc), Porsche RGT 2007 and 2010, 911SC by XMALMX (Can be applied in the F4 menu gauges tab).

RBRHUD overlays:

  • New WRC style overlay elements by Mashironn.
  • New RallyClean overlays and overlay elements by Ekiso.
  • New Hotlap overlays with delta timers for hotlapping.
  • New Digidash_RBR overlay element by Mashironn in the original RBR Digidash style. Use RSFLauncher.Cockpit&Dashboard.Digidash=Disabled option to hide the original legacy RBR digidash and use F4 key on a stage to enable the new RBRHUD digidash overlay.
  • New BeamNG style damage Overlay Elements.
  • Updates and tweaks to default race overlays.
  • Press F4 key while a car is on stage to show and hide new custom overlay widgets. You can even use a mouse to move an overlay widget to a specific screen location.
  • Please see the RBRHUD overlay tutorial video: https://www.youtube.com/watch?v=F0oqGOthZsc
  • YouTube
  • Towerbrah
  • RBRHUD overlays tutorial
  • OpenRBRVR 2.0.1 by Detegr/TorttuP:
  • Implement multiview rendering. Reduces CPU load significantly and fixes some rendering issues like some shadows on BTB stages. Increases the GPU load a little.
  • Use a 3D scene as the background when the main menu is active.
  • Make a debug button toggle between debug modes.
  • Fix a rendering bug where the skybox was rendered in different colors for different eyes.
  • Fix a small logic issue when parsing openRBRVR.toml.
  • Fix a bug that caused main menu to render in a funny way when the VR desktop view was set to bonnet cam.
  • Add configuration parameters to adjust whether the VR view should automatically recenter at the start of a VR session or at the start of each stage.

New maps:

  • 515-Nujiang 72 Turns R by Simrally CN Team. The Simrally CN Team made a wondeful debut in the previous Christmas Edition RSF release. Now the group is back with yet another wonderful stage release. If the start of the Bayanbulak-Pegasus2 was a breath taking then the end of and various mountain side twisted turns in Nujiang 72 Turns are even more breath taking, especially in VR if you have agoraphobia and suffer from vertigo. You have been warned!
  • 518-Ponteareas 2008 by Zetta. A new name in RBR stage author list. He is another testimony of how the skill set of new RBR map authors is better than ever in RBR. See https://tracksbuilderspain.wixsite.com/home/zetta for more details.
  • 532-Wythop by Edd Hartley. Edd is also a new name in RBR map authoring list and he certainly seems to know what all RBR rally fans have been dreaming on all these years. RAC is not just three random letters, it is the first rally Richard Burns himself ever drove. All British and RAC rally fans recognize the name Wythop and now we all can try to experience the same Richard felt when he drove this stage for the first time. See https://youtu.be/lcqiYMoZQLU  for more.
  • Improved BTB maps to support additional RBR features and FPS performance:
  • All these maps now support different weather options, movable collision objects, better framerate performance even in VR, replay cameras and so on.
  • The previous Christmas Edition RSF release was the first time we released similar optimized BTB maps. This RSF release pushes out more of these improved BTB maps. People doing these improved BTB conversions does a great job to highlight the vision of the original BTB map authors. Often the non-improved BTB map version is a pain to run in VR, but these improved versions are easy cases for VR headsets.
  • A special thanks to aesthetic_sofa. Without his RBR passion, hard work and expertise in RBR and Blender, none of this would have been possible.
  • Please note, if you have made custom pacenotes for these stages then you need to copy those MyPacenote map files from “Blyfoten BTB” to “Blyfoten” folder in plugins/ngpcarmenu/MyPacenotes/ folder location.
  • 529-Blyfoten. Original by BTBswe (conversion by Thelc).
  • 530-TMF A 2021. Original by Ravitoto (conversion by Thelc).
  • 531-Aittajarvi. Original by Justup and BTBfin (conversion by Thelc).
  • 534-Ubunapa Kabula. Original by Esko Kytömäki/TangoTeam (conversion by PeterB) .
  • 535-Ubunapa Kabula II. Original by Esko Kytömäki/TangoTeam (conversion by PeterB) .
  • 536-Hacke Pokalen. Original by Linus Noren (conversion by PeterB).
  • 537-Vennivaara. Original by Justup and BTBfin (conversion by PeterB).
  • 538-Koirakivi. Original by Esko Kytomaki/TangoTeam (conversion by PeterB).

Updated maps:

  • 527-Antaramanana. Original by Beelabba (conversion by Thelc).
  • 520-Vesala Shakdown. Original by Esko Kytömäki/Tangoteam (conversion by Thelc).
  • 521-Ahvenus I. Original by Justup and BTBfin (conversion by Thelc).
  • 522-Ahvenus II.  Original by Justup and BTBfin (conversion by Thelc).