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One interesting snippet from the changelog of Le Mans Ultimate’s latest update is the Balance of Performance section, showing various adjustments to the performance of the game’s lineup of cars.
In the Hypercar class, the Alpine A424 and Porsche 963 are the biggest winners, with each receiving a 10 kg weight break across all tracks, while the Cadillac V-Series.R, BMW M Hybrid V8 and 2023 Peugeot 9X8 lose 5 kg each.
However, the Ferrari 499P has been hit the hardest in terms of performance, gaining 10 kg across all tracks, and 15 kg lumped solely for the Circuit de la Sarthe.

Thought to hold a slight performance advantage over the competition in-game, it remains to be seen where the 499P will stand once the update goes live on the 10th of June.
One thing we know for sure ahead of this weekend’s 24 Hours of Le Mans is that the real-world Ferrari has been given 9 bhp extra and loses 1 kg compared to its race-winning benchmark from 2024, after winning the first three rounds of the 2025 season.
The full changelog for the new LMU update can be found below.
What do you think of the Ferrari 499P’s weight gain in Le Mans Ultimate’s latest update? Let us know in the comments below.
Le Mans Ultimate Update 5 changelog
Headlines – Game
• Added Team Events and Driver Swaps
• Added support for Custom Liveries
Headlines – Content
• Added Lamborghini Huracan EVO2 GT3 as part of DLC Pack 5
• Added Lexus RCF GT3 as park of DLC Pack 5
• Added Lusail Circuit as part of DLC Pack 5
• Added Showroom Environment for Custom Liveries
Driver Labels
• Fixed driver labels not fading in and out smoothly online.
Gameplay
• Fixed rain lights not showing correctly when the track is wet but it’s not raining.
• Fixed various issues around best sector reports in results files
• Prevented the use of time acceleration when the user is driving.
• Refined behaviour for changing to wet tyres for both AI and player recommendations. • Removed auto pit request for worn tyres and added an Engineer message instead • Updated classification so that DNFd cares are classified below everybody else who finished the race. • Updated race length calculations to use accurate pitlane time loss predictions and median lap times
Graphics
• Fixed flashing weather/sky issues at start of sessions online
• Fixed headlight pulse not functioning when the previous session completed with the function activated.
HUD
• Fixed an occasional game crash when clearing HUD notifications
• Fixed chat input box remaining on screen after being used.
• Fixed fastest lap time always displaying as a split when sector is selected in the MFD • Fixed HUD race lap length occasionally showing an extra lap when the leader has finished • Fixed standings panel showing lap differences by one too many laps when behind. • Fixed time differences on standings panel being incorrect once cars have finished a race. • Fixed VE colours on HUD are not applied for opponent cars in multiplayer
• Improved robustness of tracking fastest laptimes online when clients leave
• Removed lap target from Electronics menu as it’s now configurable in the Fuel menu
• Updated Fuel MFD tab with improved fuel saving information
• Updated strategy panel to show required fuel when requesting a pit stop
Input
• Fixed input interpolation to reduce noise, resulting in significantly lower FFB noise when turning the wheel • Interpolate inputs per axis and corrected input sample time stamps to reduce aliasing
Java Removal
• Endpoint to view DLC in Steam overlay is missing
Limited Tyre Rules
• Don’t change tyres when returning to garage when tyre limits are enforced
Online
• Fixed chat messages not outputting to results files anymore
• Fixed limited tyres are always shown as unlimited on all online registration pages • Fixed practice servers loading a new practice session after ending
Physics
• Added clutch protection
• Updates to the way brake bias migration is applied
Protests
• Added 2h cooldown to Protests Creation
• Updated front end protest options and made timestamp mandatory
RaceControl
• Added event caching to race control
• Added Maintenance Mode Notifications
• Implement Updated Profile Component Navigation
• Updated Daily Race Screens
• Updated RC Panel Online Menu Design
Race Starts
• Added start groups to formation lap
• Always enabled driving guide for first row
• Lock controls during formation until the game tells the player to start driving
Race Weekend
• Fixed right click not adjusting available tyres in larger steps.
Save & Load
• Fixed a set of tyres being lost when loading a backup or manual save
Settings & Profiles
• Added PXN default controller profile
Sound
• Fixed some sound effects sometimes permanently breaking if the game is paused and unpaused • Updated OpenAL to fix spatial perception of reverb
Track Limits
• Added pit lane cut detection
• Added Track Limits investigation resolutions to results files
• Extended return illegal pass duration to 20s
• Increased relative speed other cars need to travel at register an illegal pass
• Reduced threshold to receive a warning in Race Sessions on Strict Mode
User Interface
• Added new background images
• Fixed Next race title clipping on the online screen
• Fixed selecting hosted servers removes the daily race tabs
Track Updates
• Added new sound profile to flat curbs on all tracks.
• Standardized fast rolling starts on all tracks to be 1km or 1.5km from finish line depending on grid capacity. • Updated all tracks so that crowds are in race capacity in all sessions.
Circuit de la Sarthe
• Added crowd underpass at Tetre Rouge
• Added secondary crowd fences
• Added small chalet at Tetre Rouge
• Added various tents, flags and props at various areas around the circuit.
• Barrier corrections outside Corvette Cruves
• Corrected pit exit cone materials
• Corrected Porsche bridge location
• Corrected various building colours down the Mulsanne straight.
• Extend pitwall security walls near podium
• Fixed finish line decal floating slightly
• Fixed Light Pole positioning outside Corvette curves
• Fixed light poles not rendered on low circuit detail settings
• Fixed missing barrier collisions on Mulsanne straight
• Fixed nightlighting not working correctly on pit exit marshals
• Fixed some floating crowds before Tetre Rouge
• Fixed some minor uvw issues on some road skidmarks
• Reviewed camera men placement
• Reviewed crowd placement, increased density in some areas.
• Reviewed various marshal placements such as before Tetre Rouge
• Reviewed VIP stands approaching T1 and Ford Chicanes
• Tweak foliage materials
• Update 24h fencing graphics
• Updated advertising to 2024
• Updated fencing and assets in spectator area to the left after Dunlop bridge
• Updated secondary fencing / view blockers at Arnage
• Updated secondary fencing in general such as near Tetre Rouge
• Updated some grandstand seat colours
• Updated terrain accuracy near Corvette Curves with support pitlane and other minor details • Updated terrain and road materials
Spa-Francorchamps
• Added Ferris Wheel opposite Endurance Pitlane
• Fixed crane pop in when approaching final chicane
• Fixed fast rolling start locations being off track in the right lane
• Fixed mesh smoothing on distance markers at T1
• Fixed sign clipping through armco
• Fixed some foliage placement issues
• Fixed various pop ins
• Updated generic assets opposite Endurance Pit lane
Bahrain
• Fixed car specular lighting issues when inside pit building
• Fixed various asset pop ins
Fuji
• Fixed various asset pop ins
Circuit of the Americas
• Fixed various asset pop ins
Sebring
• Fixed various asset pop in
Monza
• Fixed various asset pop ins
Imola
• Fixed various asset pop ins
Car Updates
• Corrected cockpit flag display texture
• Fixed various cars cockpit displays being too dim at night time.
• Made wiper LOD out the same for all cars, and pushed it further out to reduce popping • Standardized certain car headlight settings
• Added clutch restriction which disallows use of clutch above 2nd gear and above 60kph • Adjusted GT3 ABS maps to latest tyre iteration
• Adjusted GT3 traction control ranges to latest tyre iteration
• Adjusted tyre slip sound thresholds to latest tyre iteration
• Fuel consumption should correlate better now across GT3s and at different RPM values. Short shifting has slightly less benefit.
• Hypercar BOP: Alpine -10kg, BMW -5kg, Cadillac -5kg, Ferrari +15kg LM & +10kg elsewhere, Peugeot Wingless -5kg, Porsche -10kg
• Removed delay in pit stop time when pit stop has not been requested
• Review GT3 engine heating/cooling parameters
• Revised FFB Equalization for GT3 & new tyres
• Revised GT3 AI for physics updates
• Updates to GT3 Tyres, shifting forward balance, adjustments to reduce the benefits to sliding, heating adjustments and increased steering weight at lower speeds.
Porsche 911 GT3 R LMGT3
• Added missing steering wheel adjuster
• Corrected font issues
• Fixed too bright Porsche GT3 brake glows
• Correcting setup labelling of Front and rear brake duct blanking to show a % symbol.
Cadillac V-Series.R
• Added missing suit and helmet for 2024 #311
• Fixed Cadillac headlights popping in
• Fixed missing driver suit and helmet for #2 Cadillacs
• Fixed z fighting on headlight glass
• Updated steering animation
BMW M4 LMGT3
• Adjusted lap amount clipping outside box when hitting triple digits
• Fixed gaps on hood
• Fixed headlight and tail light LOD distances
• Fixed object poking through roof
• Updated Gear Ratios
• Updated to Include proper aero data and engine BSFC maps (more accurate fuel consumption vs RPM).
Lamborghini SC63 LMDh
• Corrected #63 Le Mans logos
• Improved rpm light texture
Aston Martin Vantage AMR LMGT3
• Corrected flag display
• Fixed gap in shadow mesh
Chevrolet Corvette C8.R
• Fixed carbon fibre not showing on body
Ferrari 499P
• Fixed driver suits not showing on #50 and #51
• Fixed hybrid status light not being centre
McLaren 720S LMGT3 Evo
• Fixed gap on side intakes
• Improved rain light visibility
• Updated physics from new data on aero and suspension
Oreca 07
• Fixed gaps in shadow mesh
• Updated LMP2 tyre physics with balance adjustments and slightly more aggressive slip curve. • Tweaked idle sound
Ferrari 488 GTE EVO
• Fixed LOD3 smoothing issues
Toyota GR010
• Fixed missing ERS light
BMW M Hybrid V8 LMDh
• Fixed missing glove textures on #20 LM
Alpine A424 LMDh
• Fixed number plate not being masked on dirt map
Porsche 911 RSR -19
• Fixed Rexys wing supports not being green
Ferrari 296 LMGT3
• Fixed wiper LOD out distance
• Fixed draft Issues with Ferrari 296 at Eau Rouge
• Reviewed damper setting ranges
Porsche 963
• Removed front brake disk cover
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