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New F1 25 update adds 2025 F2 cars, F1 visual updates improved wet weather AI performance

F1 25’s v1.12 update adds the 2025 Formula 2 grid to the game, alongside some mid-season visual changes to the game’s Formula 1 cars.

New F1 25 update adds 2025 F2 cars, F1 visual updates improved wet weather AI performance

F1 25’s v1.12 update is available to download now on PC, PlayStation 5 and Xbox Series X|S, unlocking the full 2025 Formula 2 grid.

As well as Formula 1’s key support series, the main event also receives some attention, with the ‘Sports Update’ adding several visual and sponsor changes to the game’s top tier.

F1 25 2025 Formula 2 update

Players can now get behind the wheel of all the main liveries of the 2025 season, including championship leader Leonardo Fornaroli’s Invicta Racing Dallara. The Italian is also the reigning FIA Formula 3 champion, proving that F1’s feeder series offers a vital stepping stone towards the pinnacle of single-seater racing.

Previous F2 champions include Gabriel Bortoletto, Oscar Piastri and Yuki Tsunoda, further reinforcing this point.

The F1 25 update also changes the way AI cars perform on track, especially in wet weather. Players should now see their AI opponents drive slightly slower relative to the chosen difficulty level, making them accelerate from tighter corners more realistically.

Additionally, there have been several big fixes and quality of life improvements in v1.12, including minor UI, graphics and audio updates. 

New F1 25 update adds 2025 F2 cars, F1 visual updates improved wet weather AI performance

F1 25 Season 3 release date

Season 3 of F1 25 will begin on the 17th of September, updating both Podium Pass tiers and Podium Pass Store items. The full gamut of changes coming for Season 3 will be revealed in a future blog post.

On the 18th of September, F1 25 will see its second Driver Ratings update, based on the results of the real-world F1 results from the Belgian, Hungarian, Dutch and Italian Grand Prix.

F1 25 v1.12 update change log

New Features and Season 3 Content

  • Available Sep 15
    • Addition of F2â„¢ 2025 including all cars, teams, and drivers
    • Sports Update’ for F1® 2025 cars, teams, and drivers featuring a number of visual updates and sponsor changes
  • Available Sep 17
    • Season 3 updates, including refreshed Podium Pass tiers and Podium Pass Store items
  • Available Sep 18
    • Second Driver Ratings update based real-world results from Belgium to Italy (Monza)
    • To read more about the new features coming alongside this patch and what to expect in Season 3, head to our dedicated blog post on Wednesday.

Computer-Controlled Drivers (AI) Update

  • AI behaviour has been updated so that they can brake later into and accelerate less effectively out of turns. In Dry conditions this will not affect overall lap time, but in the Wet they will be slightly slower
  • Following extensive internal testing and feedback from the broad F1 25 community, this change refines and retunes some of the fundamental racing characteristics of computer-controlled drivers (AI).
  • You will now notice that AI race in a more flowing fashion, ensuring that they enter and exit corners closer to how a real-world driver would, whilst carrying a more appropriate amount of speed through corner apexes.
  • AI performance in Wet weather conditions has also been taken into consideration. The changes relating to acceleration in particular mean AI performance is now better aligned with how your car is expected to drive in the same track conditions. As a result, lap times for the AI in the Wet are slightly slower, differing on a track and difficulty level basis.
  • An image split into thirds, showing 3 different cockpit views of an F1 race.
  • We believe these refinements better balance the flow of racing between you and the AI. You may find it more difficult to dive-bomb them going into corners, or that the AI’s out-of-corner acceleration isn’t as strong as before. In Dry conditions, lap times for AI drivers are nearly identical to what they were pre-patch, however, these driving characteristics changes may encourage you to adjust your difficulty setting accordingly.
  • Please continue to share your feedback following these changes – we look forward to hearing what you think.

Career

  • Fixed an issue in Two Player Career which could cause a crash when transitioning between seasons

Peripherals (Wheels/Controllers)

  • Fixed an issue with Trueforce not working as intended on the Logitech G923 before unpausing or using a rewind

Audio

  • Fixed an issue where Race Engineer messages could overlap when resuming from the pause menu
  • Fixed an issue where Race Engineer messages could overlap during a session
  • Fixed an issue where subtitles were not shown for some podium commentary lines

Graphics

  • Fixed an issue where a small amount of light could be incorrectly seen within the cockpit
  • Fixed an issue which was causing some trees at Suzuka to appear incorrect

Miscellaneous

  • Fixed an issue in Splitscreen so the position number for both players is now shown in the correct place
  • Fixed a number of minor issues with the placement and appearance of numbers and sponsors in the Decal Editor

Various UI improvements

  • General stability improvements

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