Today marks the long-awaited release of JDM: Japanese Drift Master. While sliding around is initially enjoyable, and the Unreal Engine 5 graphics shine, the experience becomes hollow after the first few hours, primarily due to its empty open world and lack of side activities.
Gaming Factory aims to rectify this and has released a roadmap showing what players can expect over the next nine months, split into three phases.
One of our gripes with the game is its complicated tuning, with no simplified settings for casual players. According to a new roadmap on Steam, this is set to improve with quick-tune grip and drip presents, alongside new tuning parts and deeper wheel and tyre customisation. These improvements are expected to arrive in the first three months after launch.

Beyond that, the phase two update expected in the first six months will add a driving school expansion, custom vinyls and stickers, an expanded career mode and a photo mode. Additionally, Gaming Factory plans to introduce a split-screen mode, arena rally events, and new special events.
Each phase is also set to add new cars to the roster alongside ongoing improvements to the AI, graphics and force feedback among other aspects.
JDM: Japanese Drift Master roadmap
Phase 1 – First three months after launch
- Improved car setup system
- Quick-tune car presets for grip and drift
- Deep rims and tyres customisation
- New cars
- New tuning parts


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