In this episode of the Traxion.GG Podcast, we’re going behind the scenes of the upcoming motorcycle simulator, TT Isle of Man: Ride on the Edge 3.
To bring you up to speed, this is the official game of the yearly real-world road racing event which is world-renowned for the skill and bravery of the riders and also the 37.73 mile or 60.72km course.
This third game is developed by RaceWard Studio, part of NACON Studio Milan, who previously created RiMS Racing – a road motorcycle simulator released in 2021.
We visited the Italian studio recently to speak to the team behind the upcoming title and also TT competitor Davey Todd, gaining insight into its development and certain design choices.
Make no mistake, this is a brave game with some surprising features. The full Snaefell Mountain Course, laser-scanned, is present and it aims to be an accurate representation of the event.
But, you can now traverse over 200kms of island in-between events and compete in optional challenges in the open-world environment.
Joining us are:
- Fabio Respighi, Head of Design.
- Alex Carullo, Lead Gameplay Designer
- Davey Todd, Milenco by Padgett’s Motorcycles rider
TT Isle of Man: Ridge on the Edge 3 launches 11th May 2023 for PC (Epic and Steam), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S and Nintendo Switch.
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