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BeamNG.drive previews PS5 Pro-specific PSSR compatibility

A new BeamNG.drive teaser showcases the use of PSSR upscaling tech for the upcoming PS5 Pro version of the game.

BeamNG.drive previews PS5 Pro-specific PSSR compatibility

2 minute read

By Ross McGregor

  • BeamNG’s PS5 Pro version will use PSSR 
  • PC version to also undergo anti-aliasing and upscaling improvements

BeamNG.drive has released a new teaser showcasing a range of graphical improvements coming to the enjoyably zany sandbox driving sim, centred on better anti-aliasing and the use of upscalers.

Alongside improved visuals for PC players, the latest video preview from the Beam team showcases PlayStation Spectral Super Resolution (PSSR) compatibility ahead of the game’s PS5 release later this year (no, we don’t know the exact date yet, sadly). At the very least, this shows that BeamNG will be an official ‘PS5 Pro Enhanced’ title.

PSSR is AI-powered upscaling technology that renders a game at a lower resolution before upscaling the image to a higher resolution, improving graphics with less impact on performance. It’s only available for PS5 Pro consoles and was the first example of PC-style AI upscaling tech to make it to consoles, making it something of a coup for Sony.

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The preview video above also shows AMD FidelityFX Super Resolution (FSR) and NVIDIA DLSS (Deep Learning Super Sampling) offering similar improvements for PC users, with a new resolution-scaling slider available in the game’s graphics options menu.

No release date has been given for when the new graphics improvements for BeamNG will arrive, but fans can look forward to seeing a European-style truck and a mobile car crusher in a future update, showing that the Beam team isn’t always about the serious back-end stuff.

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