- Revised powertrain and brake heat transfer model added to PMR’s LMDh class
- Bump stop behaviour also improved
A new update has been released for Project Motor Racing, focusing on the game’s LMDh category.
Comprising LMDh and LMH hybrid Hypercars used in the FIA World Endurance Championship and IMSA, LMDh cars came in for some stark criticism upon PMR’s launch, consisting of difficult-to-control prototypes, poorly optimised graphics and occasionally wonky physics.
However, V2.0.0.4 is the first update released since the announcement that Aristotelis Vasilakos, the physics guru behind NetKar Pro, Assetto Corsa, and Assetto Corsa Competizione, had joined Straight4 Studios’ development team.

Engine and off-throttle behaviour
Over time, Straight4 has released several updates to the game to alleviate some of the previously noted concerns, with the latest adjusting LMDh engine braking and fuel flow rates.
This should, according to Straight4, offer improved off-throttle performance, with ECU tweaks said to improve the way the cars regenerate energy under braking and deploy it on acceleration. The end result is ‘more predictable energy recovery behaviour from the hybrid system’, according to a statement from the developer.


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