Much like the Hail Melon move or a photo finish, the NASCAR 25 game has fans jumping out of their seats, and presumably spilling their Bud Light, after long-awaited gameplay footage has been showcased.
And… it looks smooth and solid, with detailed tracks (laser scanned no less) and car models, inside and out.
Xfinity Series driver Anthony Alfredo is seen playing with an Xbox controller – although it could be on the PC build expected in November, but it isn’t confirmed either way – and is able to serenely fight against AI rivals on the ‘hard’ difficulty level.
Producer Matt Lewis explains that they are running ‘somewhere around the middle” in terms of AI challenge, and that “105” is the max level. Consequently, the AI’s performance is hard to gauge, although after the first lap, you do see them taking alternate lanes.
Most of the footage is from the chase camera or cockpit, which shows working rearview mirrors – something which earlier builds blanked out. There are visible changes to rival cars’ level-of-detail, both from the chase cam and in the rear view mirrors, but it’s not certain at what stage in development this particular build is in and the effect is subtle.


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