Forza Horizon 5 received a plethora of live service support, with weekly playlists, evolving worlds, new cars and multiple expansion packs. For the next entry, Playground Games plans to take this approach further.
As reported by Pure Xbox, Production Director Mike Bennett revealed to IGN that ditching the Xbox One platform means that Forza Horizon 6 has “more potential” for post-launch support.
“We’ve carried forward that technology to the next game. I think we feel that was one of the best investments that we made on Horizon 5,” he told IGN, referring to Forza Horizon 5’s evolving envionments.

“And we’ve gone to some lengths to ensure that we’re able to do a bit more with that this time around, as well. Moving forward from the Xbox One generation of consoles has freed our hands a little bit there to give us some more potential.
“So yeah, we’ve learned how to celebrate key moments through the year based on the previous game, and I think we’ll definitely look forward to exploring those opportunities through the live program on Horizon 6 as well.”
Notably, this will be the first series entry to ditch the ageing Xbox One since Forza Horizon 2, with Forza Horizon 5 playable on the last-generation console at a locked 30fps.
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